Frank McDonaugh  

Species Age Sex Str Dex End Int Edu SocPsiUPP
Solomani, Imperium 58 M 3 (-1) 8 (0) 10 (1) 11 (1) 8 (0) 2 (-2)None38AB82
Overly wide-set nostrils, Fun, Always has a vacant stare
 
Skills
Admin 0
Animals 0
Broker 2
Deception 1
Drive (Mole) 1
Electronics (Computers) 1
Electronics (Remote Ops) 1
Gun Combat (Energy) 1
Jack-of-All-Trades 1
Mechanic 1
Melee (Blade) 1
Persuade 0
Recon 0
Stealth 3
Steward 0
Streetwise 2
Survival 2
Vacc Suit 0
CareerAssignmentTitleRankTerms
Merchant Broker 11
Agent Law Enforcement Corporal11
Citizen Colonist 11
Merchant Merchant Marine 4th Officer23
Drifter Wanderer 34
 
Name Type Affinity Enmity Power Influence Species
Marcellus Douglas Contact 3 0 2 1 Azhanti (M/89)
Relationship becomes more moderate.
Clarissa Hislop Contact 0 0 0 2 Answerin (F/43)
Clarissa Hislop is missing under suspicious circumstances.
Tommie Frazier Enemy 0 4 1 1 Solomani, Imperium (F/33)
 
Term Age History
1 18 Became a Merchant (Broker).
1 21 Embroiled in legal trouble.
1 22 Promoted to Merchant (Broker) rank 1.
2 22 Voluntarily left Broker
2 22 Became a Agent (Law Enforcement) with the new title Rookie.
2 23 Established a network of contacts. Gain 2 contacts.
2 26 Promoted to Agent (Law Enforcement) rank 1 with the new title Corporal.
3 26 Voluntarily left Law Enforcement
3 26 Became a Citizen (Colonist).
3 28 Moved to a new world.
3 30 Promoted to Citizen (Colonist) rank 1.
4 30 Voluntarily left Colonist
4 30 Failed to qualify for Enforcer (Rogue).
4 30 Submitted to the draft.
4 30 Switched to Merchant (Merchant Marine) with the new title Crewman.
4 31 Risk Frank McDonaugh's fortune on a possibility lucrative deal and win.
4 34 Promoted to Merchant (Merchant Marine) rank 1 with the new title Senior Crewman.
5 34 Continued as Merchant (Merchant Marine).
5 38 Frank McDonaugh's business or ship thrives.
5 38 Promoted to Merchant (Merchant Marine) rank 2 with the new title 4th Officer.
6 38 Continued as Merchant (Merchant Marine).
6 39 A sudden war destroys Frank McDonaugh's trade routes and contacts, forcing Frank McDonaugh to flee that region of space.
6 39 Gain rebels as Enemy
7 39 Became a Drifter (Wanderer).
7 42 Gained a contact.
7 43 Promoted to Drifter (Wanderer) rank 1.
8 43 Continued as Drifter (Wanderer).
8 47 Attacked by enemies and injured.
8 47 Nearly killed. Owe 20,000 for medical bills.
8 47 Gain Enemy if Frank McDonaugh don't already have one.
8 47 Promoted to Drifter (Wanderer) rank 2.
9 47 Continued as Drifter (Wanderer).
9 49 Encounter a Psionic institute.
9 49 Tested for psionic powers
10 51 Continued as Drifter (Wanderer).
10 55 Promoted to Drifter (Wanderer) rank 3.
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