Term |
Age |
History |
---|
1 |
18 |
Became a Drifter (Wanderer). |
1 |
22 |
Fredrick Weddall run afoul of a criminal gang, corrupt bureaucrat or other foe. Gain an Enemy. |
2 |
22 |
Became a Navy (Engineer/Gunner) with the new title Crewman. |
2 |
23 |
Vessel participates in a diplomatic mission. |
2 |
23 |
Gain a contact. |
2 |
26 |
Promoted to Navy (Engineer/Gunner) rank 1 with the new title Able Spacehand. |
3 |
26 |
Continued as Navy (Engineer/Gunner). |
3 |
30 |
A romantic relationship ends badly. Gain a Rival or Enemy. |
3 |
30 |
Promoted to Navy (Engineer/Gunner) rank 2 with the new title Petty Officer, 3rd class. |
4 |
30 |
Continued as Navy (Engineer/Gunner). |
4 |
34 |
Lightly injured, no permanent damage. Fully recovered. |
5 |
34 |
Failed to qualify for Broker (Merchant). |
5 |
34 |
Switched to Drifter (Barbarian). |
6 |
38 |
Continued as Drifter (Barbarian). |
6 |
42 |
Suffer from a life-threatening illness. |
7 |
42 |
Failed to qualify for Broker (Merchant). |
7 |
42 |
Submitted to the draft. |
7 |
42 |
Became a Marine (Star Marine) with the new title Marine. |
7 |
43 |
Fredrick Weddall is tormented by or quarrel with an officer or fellow soldier. Gain that officer as a Rival. |
8 |
43 |
Became a Believer (Missionary/Humanitarian) with the new title Junior Project Worker. |
8 |
45 |
A notable academic consults with Fredrick Weddall about a publication or documentary he is working on. Gain a Contact in academia. |
8 |
47 |
Forced to continue current assignment. |
8 |
47 |
Promoted to Believer (Missionary/Humanitarian) rank 1 with the new title Project Worker. |
9 |
47 |
Continued as Believer (Missionary/Humanitarian). |
9 |
51 |
Fredrick Weddall is caught in the periphery of a scandal. |
9 |
51 |
Demoted to Believer (Missionary/Humanitarian) rank 0 with the new title Junior Project Worker. |
10 |
51 |
Continued as Believer (Missionary/Humanitarian). |
10 |
52 |
Fredrick Weddall aid a follower back to the True Path but this angers a friend or relative. Gain an Enemy. |
11 |
52 |
Switched to Drifter (Scavenger). |
11 |
53 |
Attacked by enemies and injured. |
11 |
53 |
Scarred. Fully recovered. Owe 5,000 for medical bills. |
11 |
53 |
Gain Enemy if Fredrick Weddall don't already have one. |