Term |
Age |
History |
---|
1 |
18 |
Became a Scout (Surveyor). |
1 |
19 |
Gary May spend a great deal of time on the fringes of Charted Space. |
1 |
19 |
Lost eye or limb. Fully recovered. Owe 10,000 for medical bills. |
2 |
22 |
Attempted to change assignments. |
2 |
22 |
Switched to Scout (Explorer) with previous rank. |
2 |
25 |
Moved to a new world. |
3 |
26 |
Attempted to change assignments. |
3 |
26 |
Returned to Scout (Surveyor). |
3 |
28 |
Serve as the courier for an important message from the Imperium. |
4 |
30 |
Continued as Scout (Surveyor). |
4 |
33 |
Gary May's ship is damaged, and Gary May have to hitch-hike Gary May's way back across the stars to the nearest scout base. |
4 |
33 |
Gain 1 Contacts. Gain 1 Enemies. |
5 |
33 |
Failed to qualify for Corporate Agent (Agent). |
5 |
33 |
Submitted to the draft. |
5 |
33 |
Became a Merchant (Merchant Marine) with the new title Crewman. |
5 |
37 |
Promoted to Merchant (Merchant Marine) rank 1 with the new title Senior Crewman. |
6 |
37 |
Continued as Merchant (Merchant Marine). |
6 |
39 |
Injured. Fully recovered. Owe 2,500 for medical bills. |
7 |
39 |
Failed to qualify for Journalist (Entertainer). |
7 |
39 |
Became a Drifter (Wanderer). |
7 |
40 |
Suffer from a life-threatening illness. |
8 |
40 |
Became a Believer (Mainstream Believer) with the new title Lay Person. |
8 |
42 |
Gary May accepted an offer of inducements to betray Gary May's faith. Gain 80,000 in cash. |
9 |
44 |
Aging Crisis. Owe 10,000 for medical bills. |
9 |
44 |
Retired at age 44. |
9 |
44 |
Retired. |
9 |
48 |
A romantic relationship deepens, possibly leading to marriage. Gain an Ally. |
10 |
49 |
Moved to a new world. |
11 |
52 |
Aging Crisis. Owe 30,000 for medical bills. |
11 |
55 |
A romantic relationship deepens, possibly leading to marriage. Gain an Ally. |
12 |
56 |
Aging Crisis. Owe 20,000 for medical bills. |