Retired 1st Officer George Kinghead  

Species Age Sex Str Dex End Int Edu SocUPP
Libert 58 M 1 (-2) 4 (-1) 1 (-2) 6 (0) 10 (1) 8 (0)1416A8
Guilt ridden, Faith in self, Kind
 
Skills
Admin 2
Art (Creative) 0
Astrogation 0
Athletics (Endurance) 1
Carouse 0
Diplomat 1
Drive (Walker) 1
Drive (Wheel) 1
Electronics (Comms) 1
Gun Combat 0
Mechanic 1
Pilot (Capital Ships) 1
Pilot (Spacecraft) 1
Steward 1
Streetwise 1
Survival 0
Vacc Suit 2
CareerAssignmentTitleRankTerms
Scout Surveyor Scout11
Merchant Merchant Marine 1st Officer57
Entertainer Performer 01
Drifter Wanderer 01
Retired 01
 
Name Type Affinity Enmity Power Influence Species
Same Hoddle Enemy 1 3 1 5 Libert (M/31)
Forgiveness.
Gum Laa Enemy 0 3 0 1 Vilani, Imperium (F/34)
Dock Wells Ally 4 0 2 2 Libert (M/68)
Marie Lamb Contact 2 2 1 2 Libert (F/20)
Marie Lamb belongs to an unusual cultural or religious group.
 
Term Age History
1 18 Failed to qualify for Artist (Entertainer).
1 18 Submitted to the draft.
1 18 Became a Scout (Surveyor).
1 22 Serve as the courier for an important message from the Imperium.
1 22 Promoted to Scout (Surveyor) rank 1 with the new title Scout.
2 22 Voluntarily left Surveyor
2 22 Became a Merchant (Merchant Marine) with the new title Crewman.
2 26 Embroiled in legal trouble.
3 26 Continued as Merchant (Merchant Marine).
3 29 Embroiled in legal trouble.
3 30 Promoted to Merchant (Merchant Marine) rank 1 with the new title Senior Crewman.
4 30 Continued as Merchant (Merchant Marine).
4 33 George Kinghead's ship or starport is destroyed by criminals. Gain them as an Enemy.
4 34 Promoted to Merchant (Merchant Marine) rank 2 with the new title 4th Officer.
5 34 Continued as Merchant (Merchant Marine).
5 37 Given advanced training in a specialist field
5 38 Promoted to Merchant (Merchant Marine) rank 3 with the new title 3rd Officer.
6 38 Continued as Merchant (Merchant Marine).
6 39 Refuse to smuggle illegal items onto a planet. Gain an Enemy.
7 42 Continued as Merchant (Merchant Marine).
7 46 Befriend a useful ally in one sphere. Gain an Ally.
7 46 Promoted to Merchant (Merchant Marine) rank 4 with the new title 2nd Officer.
8 46 Continued as Merchant (Merchant Marine).
8 49 Make an unexpected connection outside George Kinghead's normal circles. Gain a Contact.
8 50 Promoted to Merchant (Merchant Marine) rank 5 with the new title 1st Officer.
8 50 Forced to muster out.
9 50 Became a Entertainer (Performer).
9 53 George Kinghead is betrayed by a peer. One Ally or Contact becomes a Rival or Enemy
10 53 Failed to qualify for Courier (Scout).
10 53 Became a Drifter (Wanderer).
10 54 Betrayed by a friend. One of George Kinghead's Contacts or Allies betrays George Kinghead, ending George Kinghead's career. That Contact or Ally becomes a Rival or Enemy.
11 54 Aging Crisis. Owe 60,000 for medical bills.
11 54 Retired at age 54.
11 54 Retired.
11 57 Betrayal. Convert an Ally into a Rival or Enemy.
12 58 Aging Crisis. Owe 40,000 for medical bills.
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