Term |
Age |
History |
---|
1 |
18 |
Became a Agent (Law Enforcement) with the new title Rookie. |
1 |
20 |
Scarred. Fully recovered. Owe 5,000 for medical bills. |
2 |
20 |
Failed to qualify for Surveyor (Scout). |
2 |
20 |
Became a Drifter (Scavenger). |
2 |
21 |
Suffer from a life-threatening illness. |
3 |
21 |
Became a Scholar (Physician). |
3 |
22 |
A disaster leaves several injured, and others blame Gustaf Richardson, forcing Gustaf Richardson to leave Gustaf Richardson's career. Gain a Rival. |
3 |
22 |
Nearly killed. Owe 6,250 for medical bills. |
4 |
22 |
Failed to qualify for Explorer (Scout). |
4 |
22 |
Switched to Drifter (Wanderer). |
5 |
26 |
Continued as Drifter (Wanderer). |
5 |
30 |
Suffer from a life-threatening illness. |
6 |
30 |
Became a Merchant (Merchant Marine) with the new title Crewman. |
6 |
33 |
A sudden war destroys Gustaf Richardson's trade routes and contacts, forcing Gustaf Richardson to flee that region of space. |
6 |
33 |
Gain rebels as Enemy |
7 |
33 |
Returned to Drifter (Wanderer). |
7 |
36 |
Severely injured. Fully recovered. Owe 6,250 for medical bills. |
8 |
36 |
Became a Believer (Mainstream Believer) with the new title Lay Person. |
8 |
37 |
A romantic relationship ends badly. Gain a Rival or Enemy. |
9 |
40 |
Continued as Believer (Mainstream Believer). |
9 |
42 |
Gustaf Richardson refused an offer of inducements to betray Gustaf Richardson's faith. Gain 1 enemies. |
10 |
44 |
Aging Crisis. Owe 40,000 for medical bills. |
10 |
44 |
Retired at age 44. |
10 |
44 |
Voluntarily left Mainstream Believer |
10 |
44 |
Retired. |
10 |
46 |
Gained a contact. |
11 |
48 |
Aging Crisis. Owe 30,000 for medical bills. |
11 |
49 |
Gained a contact. |
12 |
52 |
Aging Crisis. Owe 20,000 for medical bills. |
12 |
55 |
Contact with Government. |
13 |
56 |
Aging Crisis. Owe 30,000 for medical bills. |