Retired Scout Hardy Lambert  

Species Age Sex Str Dex End Int Edu SocUPP
Geonee 58 M 1 (-2) 2 (-2) 3 (-1) 5 (-1) 5 (-1) 5 (-1)123555
Astounded
 
Skills
Astrogation 1
Carouse 1
Diplomat 1
Electronics (Computers) 1
Gun Combat (Energy) 1
Mechanic 0
Medic 0
Navigation 1
Persuade 1
Pilot 0
Survival 0
Vacc Suit 2
CareerAssignmentTitleRankTerms
Scout Surveyor Scout25
Army Infantry Private01
Believer Missionary/Humanitarian Junior Project Worker03
Retired 02
 
Name Type Affinity Enmity Power Influence Species
Betty Spice Enemy 0 3 3 3 Swanfeh (F/26)
Betty Spice is a questionable figure such as a criminal, pirate or disgraced noble.
Hkawikh Aftaliyei Rival 0 1 1 0 Aslan (F/8)
Christine Fields Contact 0 1 0 1 Geonee (F/61)
Robert Treadway Enemy 0 2 1 0 Geonee (F/18)
Robert Treadway is diminished in both power and influence.
Al Price Enemy 1 3 2 1 Geonee (M/59)
Relationship becomes more intense. Rival becomes an enemy.
Eligah Myers Rival 1 1 3 1 Hanen (M/26)
Eligah Myers is out of contact doing something interesting but not suspicious.
Leland French Rival 0 4 1 0 Darrian, Imperium (M/85)
Relationship soured.
Clyde Reed Rival 1 1 0 0 Geonee (M/29)
Son Forrest Ally 3 0 4 1 Zhodani, Imperium (M/66)
 
Term Age History
1 18 Became a Scout (Surveyor).
1 22 Hardy Lambert's scout ship is one of the first on the scene to rescue the survivors of a disaster but Hardy Lambert fail to help. Gain an Enemy.
1 22 Hardy Lambert inadvertently cause a conflict between the Imperium and a minor world or race. Gain a Rival.
2 22 Continued as Scout (Surveyor).
2 26 Hardy Lambert's scout ship is one of the first on the scene to rescue the survivors of a disaster. Gain a Contact.
3 26 Continued as Scout (Surveyor).
3 27 Hardy Lambert discover a world, item or information of worth to the Imperium.
3 30 Promoted to Scout (Surveyor) rank 1 with the new title Scout.
4 30 Continued as Scout (Surveyor).
4 31 Spend several years jumping from world to world in Hardy Lambert's scout ship.
4 34 Promoted to Scout (Surveyor) rank 2.
5 34 Attempted to change assignments.
5 34 Failed to qualify for Explorer (Scout).
5 34 Continued as Scout (Surveyor).
5 38 Hardy Lambert's scout ship is one of the first on the scene to rescue the survivors of a disaster but Hardy Lambert fail to help. Gain an Enemy.
5 38 Lost eye or limb. Fully recovered. Owe 10,000 for medical bills.
5 38 Forced to muster out.
6 38 Became a Army (Infantry) with the new title Private.
6 40 Hardy Lambert is tormented by or quarrel with an officer or fellow soldier. Gain that officer as a Rival.
7 40 Became a Believer (Missionary/Humanitarian) with the new title Junior Project Worker.
7 41 Hardy Lambert retreat from the mundane world for a time in the hope of a revelation, although this affects your work and relationships.
8 44 Continued as Believer (Missionary/Humanitarian).
8 45 A notable academic consults with Hardy Lambert about a publication or documentary he is working on. Gain a Contact in academia.
9 48 Aging Crisis. Owe 60,000 for medical bills.
9 48 Retired at age 48.
9 48 Continued as Believer (Missionary/Humanitarian).
9 49 Hardy Lambert come into conflict with a splinter group Hardy Lambert's own religion which maintains Hardy Lambert's version is the wrong one. Gain 1 Rivals.
10 49 Aging Crisis. Owe 10,000 for medical bills.
10 49 Retired.
10 51 A romantic relationship ends badly. Gain a Rival or Enemy.
11 56 A new romantic starts. Gain an Ally.
12 57 Aging Crisis. Owe 40,000 for medical bills.
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