Term |
Age |
History |
---|
1 |
18 |
Became a Agent (Law Enforcement) with the new title Rookie. |
1 |
20 |
Go undercover to investigate an enemy. |
1 |
20 |
A job goes wrong, forcing Harper Edward to flee off-planet. |
1 |
22 |
Promoted to Agent (Law Enforcement) rank 1 with the new title Corporal. |
2 |
22 |
Continued as Agent (Law Enforcement). |
2 |
26 |
Accepted a deal with criminal or other figure under investigation. |
3 |
26 |
Became a Merchant (Free Trader). |
3 |
30 |
Harper Edward's ship or starport is destroyed by criminals. Gain them as an Enemy. |
4 |
30 |
Switched to Agent (Corporate Agent). |
4 |
33 |
Established a network of contacts. Gain 3 contacts. |
4 |
34 |
Promoted to Agent (Corporate Agent) rank 1 with the new title Agent. |
5 |
34 |
Continued as Agent (Corporate Agent). |
5 |
37 |
Uncover a major conspiracy against Harper Edward's employers. |
5 |
38 |
Promoted to Agent (Corporate Agent) rank 2 with the new title Field Agent. |
6 |
38 |
Continued as Agent (Corporate Agent). |
6 |
39 |
Given specialist training in vehicles. |
6 |
42 |
Promoted to Agent (Corporate Agent) rank 3. |
7 |
42 |
Continued as Agent (Corporate Agent). |
7 |
44 |
Severely injured. Fully recovered. |
7 |
46 |
Forced to muster out. |
8 |
46 |
Became a Scout (Surveyor). |
8 |
50 |
Harper Edward inadvertently cause a conflict between the Imperium and a minor world or race. Gain a Rival. |
9 |
50 |
Failed to qualify for Merchant Marine (Merchant). |
9 |
50 |
Submitted to the draft. |
9 |
50 |
Became a Soulhunter (Soulhunter Support) with the new title Least Claw. |
9 |
51 |
Severely injured. Fully recovered. Owe 2,500 for medical bills. |
10 |
51 |
Aging Crisis. Owe 40,000 for medical bills. |
10 |
51 |
Retired at age 51. |
10 |
51 |
Retired. |
10 |
52 |
Betrayal. Convert an Ally into a Rival or Enemy. |
11 |
55 |
Aging Crisis. Owe 30,000 for medical bills. |