Term |
Age |
History |
---|
1 |
18 |
Became a Scout (Surveyor). |
1 |
21 |
Spend several years jumping from world to world in Harry Owens's scout ship. |
2 |
22 |
Continued as Scout (Surveyor). |
2 |
24 |
Psychologically damaged by Harry Owens's time in the scouts. |
3 |
24 |
Became a Merchant (Merchant Marine) with the new title Crewman. |
3 |
28 |
Befriend a useful ally in one sphere. Gain an Ally. |
4 |
28 |
Continued as Merchant (Merchant Marine). |
4 |
30 |
Refuse to smuggle illegal items onto a planet. Gain an Enemy. |
5 |
32 |
Voluntarily left Merchant Marine |
5 |
32 |
Failed to qualify for Law Enforcement (Agent). |
5 |
32 |
Submitted to the draft. |
5 |
32 |
Became a Navy (Engineer/Gunner). |
5 |
34 |
Placed in the frozen watch (cryogenically stored on board ship) and revived improperly. |
6 |
34 |
Failed to qualify for Performer (Entertainer). |
6 |
34 |
Became a Drifter (Barbarian). |
6 |
37 |
A romantic relationship ends badly. Gain a Rival or Enemy. |
7 |
38 |
Continued as Drifter (Barbarian). |
7 |
42 |
Find valuable salvage. |
8 |
42 |
Continued as Drifter (Barbarian). |
8 |
44 |
Harry Owens run afoul of a criminal gang, corrupt bureaucrat or other foe. Gain an Enemy. |
9 |
44 |
Became a Believer (Holy Warrior) with the new title Hopeful. |
9 |
46 |
Harry Owens come into conflict with a splinter group Harry Owens's own religion which maintains Harry Owens's version is the wrong one. Gain 1 Rivals. |
9 |
48 |
Promoted to Believer (Holy Warrior) rank 1 with the new title Fighter. |
10 |
48 |
Continued as Believer (Holy Warrior). |
10 |
52 |
Harry Owens retreat from the mundane world for a time in the hope of a revelation, although this affects
your work and relationships. |
10 |
52 |
Promoted to Believer (Holy Warrior) rank 2 with the new title Combat Leader. |
11 |
52 |
Continued as Believer (Holy Warrior). |
11 |
56 |
Harry Owens have been following false teachings! |