Term |
Age |
History |
---|
1 |
18 |
Became a Agent (Intelligence). |
1 |
21 |
Haywood Bishop's work ends up coming home with Haywood Bishop, and someone gets hurt. Contact or ally takes the worst of 2 injury rolls. |
2 |
21 |
Became a Entertainer (Performer). |
2 |
23 |
Expose or are involved in a scandal of some sort. |
3 |
23 |
Failed to qualify for Physician (Scholar). |
3 |
23 |
Became a Drifter (Wanderer). |
3 |
24 |
Attacked by enemies that Haywood Bishop easily defeat. |
3 |
24 |
Gain Enemy if Haywood Bishop don't already have one. |
3 |
27 |
Promoted to Drifter (Wanderer) rank 1. |
4 |
27 |
Continued as Drifter (Wanderer). |
4 |
29 |
Offered job by a patron. Now owe him a favor. |
5 |
31 |
Became a Rogue (Enforcer). |
5 |
35 |
Arrested |
6 |
35 |
Became a Prisoner (Fixer). |
6 |
37 |
Disgraced. Word of Haywood Bishop's criminal past reaches Haywood Bishop's homeworld. |
7 |
39 |
Continued as Prisoner (Fixer). |
7 |
43 |
Severely injured. Fully recovered. Owe 25,000 for medical bills. |
8 |
43 |
Switched to Prisoner (Thug) with previous rank. |
8 |
44 |
Escaped from prison. |
9 |
47 |
Aging Crisis. Owe 20,000 for medical bills. |
9 |
47 |
Retired at age 47. |
9 |
47 |
Retired. |
9 |
48 |
Good fortune. |
10 |
53 |
Birth or Death involving a family member or close friend. |
11 |
55 |
Aging Crisis. Owe 20,000 for medical bills. |