Herman Forrest  

Species Age Sex Str Dex End Int Edu SocUPP
Darmine 58 M 6 (0) 2 (-2) 5 (-1) 6 (0) 8 (0) 5 (-1)625685
Disillusioned, Suspicious of strangers
 
Skills
Admin 0
Athletics (Endurance) 1
Carouse 0
Deception 0
Drive (Walker) 1
Electronics 0
Flyer 0
Gambler 1
Gun Combat (Energy) 2
Gun Combat (Slug) 1
Language (Trokh (Aslan)) 1
Mechanic 2
Persuade 1
Recon 0
Science (Social Sciences/Belief) 1
Stealth 1
Steward 1
Streetwise 0
Survival 0
CareerAssignmentTitleRankTerms
Rogue Enforcer 23
Merchant Merchant Marine Senior Crewman14
Drifter Wanderer 01
Believer Mainstream Believer Initiate12
Drifter Barbarian 01
 
Name Type Affinity Enmity Power Influence Species
Granville Coulston Enemy 0 4 0 1 Darmine (M/15)
Irma Corbeld Rival 1 2 3 1 Darmine (F/57)
Izetta Harris Ally 2 0 0 0 Kedepu (F/56)
Izetta Harris is in prison or otherwise trapped somewhere.
 
Term Age History
1 18 Became a Rogue (Enforcer).
1 21 Betrayed by a friend. One of Herman Forrest's Contacts or Allies betrays Herman Forrest, ending Herman Forrest's career. That Contact or Ally becomes a Rival or Enemy.
1 22 Promoted to Rogue (Enforcer) rank 1.
2 22 Continued as Rogue (Enforcer).
2 25 A police detective or rival criminal forces Herman Forrest to flee and vows to hunt Herman Forrest down. Gain an Enemy.
3 25 Failed to qualify for Flight (Navy).
3 25 Submitted to the draft.
3 25 Became a Merchant (Merchant Marine) with the new title Crewman.
3 26 Betrayal. Convert an Ally into a Rival or Contact into an Enemy.
3 29 Promoted to Merchant (Merchant Marine) rank 1 with the new title Senior Crewman.
4 29 Continued as Merchant (Merchant Marine).
4 33 Risk Herman Forrest's fortune on a possibility lucrative deal and win.
5 33 Continued as Merchant (Merchant Marine).
5 36 Gained a contact.
6 37 Continued as Merchant (Merchant Marine).
6 40 Imperial trade restrictions force Herman Forrest out of business.
7 40 Returned to Rogue (Enforcer).
7 41 Herman Forrest spend months in the dangerous criminal underworld.
7 44 Promoted to Rogue (Enforcer) rank 2.
8 44 Voluntarily left Enforcer
8 44 Failed to qualify for Corporate Agent (Agent).
8 44 Became a Drifter (Wanderer).
8 46 Suffer from a life-threatening illness.
9 46 Became a Believer (Mainstream Believer) with the new title Lay Person.
9 50 Herman Forrest is involved in good works in the community, gaining the respect of a large segment of society. Gain SOC +1 and an Ally.
9 50 Promoted to Believer (Mainstream Believer) rank 1 with the new title Initiate.
10 50 Continued as Believer (Mainstream Believer).
10 54 Herman Forrest accepted an offer of inducements to betray Herman Forrest's faith. Gain 650,000 in cash.
11 54 Switched to Drifter (Barbarian).
11 57 Herman Forrest run afoul of a criminal gang, corrupt bureaucrat or other foe. Gain an Enemy.
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