Term |
Age |
History |
---|
1 |
18 |
Became a Citizen (Colonist). |
1 |
20 |
Severely injured. |
2 |
20 |
Became a Scout (Surveyor). |
2 |
23 |
A romantic relationship deepens, possibly leading to marriage. Gain an Ally. |
3 |
24 |
Continued as Scout (Surveyor). |
3 |
25 |
Hermon Cumming's ship is ambushed by enemy vessels. Attempted to bargain with them but fail and the ship is destroyed. |
4 |
28 |
Became a Drifter (Barbarian). |
4 |
30 |
Attempted a risky adventure and was sent to prison. |
5 |
32 |
Became a Prisoner (Thug). |
5 |
34 |
Persecuted by a prison gang. |
6 |
36 |
Continued as Prisoner (Thug). |
6 |
38 |
Injured. Fully recovered. Owe 5,000 for medical bills. |
7 |
40 |
Switched to Prisoner (Fixer) with previous rank. |
7 |
42 |
Hermon Cumming gain a new Rival among the inmates or guards. |
7 |
44 |
Promoted to Prisoner (Fixer) rank 1. |
8 |
44 |
Switched to Prisoner (Inmate) with previous rank. |
8 |
45 |
Parole hearing. |
8 |
48 |
Promoted to Prisoner (Inmate) rank 2. |
9 |
48 |
Returned to Prisoner (Fixer). |
9 |
50 |
A guard takes a dislike to Hermon Cumming. |
10 |
52 |
Aging Crisis. Owe 40,000 for medical bills. |
10 |
52 |
Retired at age 52. |
10 |
52 |
Returned to Prisoner (Inmate). |
10 |
54 |
Accused of assaulting a prison guard. |