Retired Commander Hurley Coleman  

Species Age Sex Str Dex End Int Edu SocUPP
Suerrat 58 M 1 (-2) 6 (0) 1 (-2) 10 (1) 13 (2) 7 (0)161AD7
Sensitive, Piercing gaze
 
Skills
Admin 0
Advocate 0
Animals 0
Athletics 0
Broker 1
Deception 1
Drive 0
Electronics (Comms) 1
Engineer (M-drive) 1
Engineer (Power) 1
Flyer 0
Gun Combat 0
Gunner (Capital) 1
Gunner (Screen) 1
Gunner (Turret) 1
Leadership 1
Mechanic 1
Melee (Blade) 1
Persuade 1
Pilot (Small Craft) 1
Recon 1
Streetwise 1
Survival 0
Tactics (Military) 1
Vacc Suit 0
CareerAssignmentTitleRankTerms
Navy Line/Crew Sublieutenant2 / 01
Navy Flight Commander4 / 03
Agent Intelligence Agent12
Drifter Wanderer 01
Drifter Barbarian 01
Merchant Broker Experienced Broker32
 
EducationGraduated
Merchant Academy Graduated
 
Name Type Affinity Enmity Power Influence Species
Jeff Alexander Rival 0 0 6 1 Suerrat (M/15)
Manley Mccoy Contact 0 2 3 5 Suerrat (M/31)
Thad Brew Contact 2 1 2 1 Ziadd (M/35)
Thad Brew gained power at the expense of a third party who now blames the character.
Jeannette Wright Rival 1 1 2 2 Suerrat (F/21)
Jeannette Wright gains in power.
Claire Moore Enemy 0 4 4 5 Dynchia (F/12)
 
Term Age History
1 18 Failed to qualify for Surveyor (Scout).
1 18 Submitted to the draft.
1 18 Became a Navy (Line/Crew) with the new title Crewman.
1 22 Display heroism in battle, saving the whole ship.
1 22 Commissioned in Navy (Line/Crew) with the new title Ensign.
1 22 Promoted to Navy (Line/Crew) officer rank 2 with the new title Sublieutenant.
2 22 Attempted to change assignments.
2 22 Switched to Navy (Flight) with previous rank.
2 25 Advanced training in a specialist field.
2 26 Promoted to Navy (Flight) officer rank 3 with the new title Lieutenant.
3 26 Continued as Navy (Flight).
3 28 Vessel participates in a notable military engagement.
3 30 Promoted to Navy (Flight) officer rank 4 with the new title Commander.
4 30 Attempted to change assignments.
4 30 Failed to qualify for Line/Crew (Navy).
4 30 Continued as Navy (Flight).
4 33 Hurley Coleman is tormented by or quarrel with an officer or fellow crewman. Gain that character as a Rival.
5 33 Became a Agent (Intelligence).
5 36 Established a network of contacts. Gain 2 contacts.
5 37 Promoted to Agent (Intelligence) rank 1 with the new title Agent.
6 37 Continued as Agent (Intelligence).
6 39 Nearly killed. Owe 30,000 for medical bills.
7 39 Became a Drifter (Wanderer).
7 42 Hurley Coleman run afoul of a criminal gang, corrupt bureaucrat or other foe. Gain an Enemy.
8 42 Failed to qualify for Courier (Scout).
8 42 Switched to Drifter (Barbarian).
8 45 Scarred. Owe 5,000 for medical bills.
9 45 Entered Merchant Academy with the Business curriculum.
9 49 Gained a contact.
9 49 Graduated.
10 49 Became a Merchant (Broker).
10 49 Promoted to Merchant (Broker) rank 1.
10 53 Betrayal. Convert an Ally into a Rival or Contact into an Enemy.
10 53 Promoted to Merchant (Broker) rank 2.
11 53 Aging Crisis. Owe 50,000 for medical bills.
11 53 Retired at age 53.
11 53 Continued as Merchant (Broker).
11 54 Embroiled in legal trouble.
11 57 Promoted to Merchant (Broker) rank 3 with the new title Experienced Broker.
12 57 Aging Crisis. Owe 40,000 for medical bills.
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