Term |
Age |
History |
---|
1 |
18 |
Became a Drifter (Wanderer). |
2 |
22 |
Continued as Drifter (Wanderer). |
2 |
26 |
Gained a contact. |
2 |
26 |
Forced to continue current assignment. |
2 |
26 |
Promoted to Drifter (Wanderer) rank 1. |
3 |
26 |
Continued as Drifter (Wanderer). |
3 |
27 |
Good fortune |
3 |
30 |
Promoted to Drifter (Wanderer) rank 2. |
4 |
30 |
Continued as Drifter (Wanderer). |
4 |
33 |
Drafted into Merchant Marine |
5 |
34 |
Became a Merchant (Merchant Marine) with the new title Crewman. |
5 |
36 |
A series of bad deals and decisions force Ian Batt into bankruptcy. Ian Batt salvages what Ian Batt can. |
6 |
36 |
Failed to qualify for Physician (Scholar). |
6 |
36 |
Switched to Drifter (Barbarian). |
6 |
40 |
Encounter a Psionic institute. |
6 |
40 |
Tested for psionic powers |
7 |
40 |
Continued as Drifter (Barbarian). |
7 |
42 |
Lightly injured, no permanent damage. Fully recovered. |
8 |
42 |
Aging Crisis. Owe 30,000 for medical bills. |
8 |
42 |
Retired at age 42. |
8 |
42 |
Retired. |
8 |
43 |
Good fortune. |
9 |
46 |
Aging Crisis. Owe 40,000 for medical bills. |
9 |
50 |
A romantic relationship ends badly. Gain a Rival or Enemy. |
10 |
50 |
Aging Crisis. Owe 10,000 for medical bills. |
10 |
52 |
Moved to a new world. |
11 |
54 |
Aging Crisis. Owe 10,000 for medical bills. |
11 |
55 |
Betrayal. Convert an Ally into a Rival or Enemy. |
12 |
58 |
Aging Crisis. Owe 30,000 for medical bills. |