Term |
Age |
History |
---|
1 |
18 |
Entered Colonial Upbringing. |
1 |
21 |
Moved to a new world. |
1 |
25 |
Left the colonies. |
2 |
25 |
Failed to qualify for Performer (Entertainer). |
2 |
25 |
Submitted to the draft. |
2 |
25 |
Became a Merchant (Merchant Marine) with the new title Crewman. |
2 |
27 |
A good deal ensures Ida Mills is living the high life for a few years. |
3 |
29 |
Continued as Merchant (Merchant Marine). |
3 |
33 |
Promoted to Merchant (Merchant Marine) rank 1 with the new title Senior Crewman. |
4 |
33 |
Continued as Merchant (Merchant Marine). |
4 |
37 |
A series of bad deals and decisions force Ida Mills into bankruptcy. Ida Mills salvages what Ida Mills can. |
5 |
37 |
Became a Drifter (Scavenger). |
5 |
41 |
Ida Mills do not know what happened to Ida Mills. There is a gap in Ida Mills's memory. |
6 |
41 |
Failed to qualify for Free Trader (Merchant). |
6 |
41 |
Switched to Drifter (Wanderer). |
6 |
42 |
Ida Mills run afoul of a criminal gang, corrupt bureaucrat or other foe. Gain an Enemy. |
6 |
45 |
Promoted to Drifter (Wanderer) rank 1. |
7 |
45 |
Continued as Drifter (Wanderer). |
7 |
47 |
Ida Mills run afoul of a criminal gang, corrupt bureaucrat or other foe. Gain an Enemy. |
8 |
47 |
Became a Rogue (Enforcer). |
8 |
48 |
Refuse to backstab a fellow rogue for personal gain. Gain an Ally |
8 |
51 |
Promoted to Rogue (Enforcer) rank 1. |
9 |
51 |
Continued as Rogue (Enforcer). |
9 |
53 |
Crime pays off. Gain victim as Enemy. |
9 |
55 |
Promoted to Rogue (Enforcer) rank 2. |