Retired Senior Crewman Issac Clements  

Species Age Sex Str Dex End Int Edu SocUPP
Azhanti 58 M 1 (-2) 1 (-2) 1 (-2) 5 (-1) 5 (-1) 2 (-2)111552
Straightforward
 
Skills
Admin 0
Drive (Wheel) 1
Electronics 0
Engineer (J-drive) 1
Flyer 0
Gun Combat 0
Investigate 0
Mechanic 1
Recon 1
Streetwise 1
Survival 1
Vacc Suit 2
CareerAssignmentTitleRankTerms
Agent Intelligence 01
Drifter Wanderer 04
Merchant Merchant Marine Senior Crewman14
Believer Holy Warrior Hopeful01
 
Name Type Affinity Enmity Power Influence Species
Turner Fox Contact 1 1 2 6 Azhanti (M/67)
Turner Fox gains in power and influence.
Orpha Rice Contact 0 1 3 0 Lancian (F/46)
Ed Hoffman Ally 2 0 5 0 Irhadre (M/51)
Ed Hoffman is in prison or otherwise trapped somewhere.
 
Term Age History
1 18 Became a Agent (Intelligence).
1 19 Severely injured. Owe 10,000 for medical bills.
2 19 Failed to qualify for Line/Crew (Navy).
2 19 Became a Drifter (Wanderer).
2 23 Attempted a risky adventure and was wildly successful.
2 23 Forced to muster out.
3 23 Failed to qualify for Star Marine (Marine).
3 23 Submitted to the draft.
3 23 Became a Merchant (Merchant Marine) with the new title Crewman.
3 26 A good deal ensures Issac Clements is living the high life for a few years.
4 27 Continued as Merchant (Merchant Marine).
4 29 Make an unexpected connection outside Issac Clements's normal circles. Gain a Contact.
5 31 Continued as Merchant (Merchant Marine).
5 32 Make an unexpected connection outside Issac Clements's normal circles. Gain a Contact.
5 35 Promoted to Merchant (Merchant Marine) rank 1 with the new title Senior Crewman.
6 35 Continued as Merchant (Merchant Marine).
6 37 A good deal ensures Issac Clements is living the high life for a few years.
6 39 Forced to muster out.
7 39 Became a Believer (Holy Warrior) with the new title Hopeful.
7 43 Opponents of Issac Clements's belief system ambush Issac Clements.
7 43 Nearly killed. Owe 25,000 for medical bills.
8 43 Returned to Drifter (Wanderer).
8 44 Attacked by enemies and injured.
8 44 Severely injured. Owe 5,000 for medical bills.
8 44 Gain Enemy if Issac Clements don't already have one.
9 47 Continued as Drifter (Wanderer).
9 50 Survived a risky adventure but gained nothing.
10 51 Continued as Drifter (Wanderer).
10 55 A romantic relationship deepens, possibly leading to marriage. Gain an Ally.
11 55 Aging Crisis. Owe 50,000 for medical bills.
11 55 Retired at age 55.
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