Term |
Age |
History |
---|
1 |
18 |
Became a Citizen (Colonist). |
1 |
22 |
Injured. Fully recovered. Owe 2,500 for medical bills. |
2 |
22 |
Became a Army (Army Support) with the new title Private. |
2 |
26 |
Joined commanding officer is engaged in some illegal activity, such as weapon smuggling. Gain an Ally. |
3 |
26 |
Became a Merchant (Broker). |
3 |
30 |
Moved to a new world. |
3 |
30 |
Promoted to Merchant (Broker) rank 1. |
4 |
30 |
Continued as Merchant (Broker). |
4 |
31 |
Smuggle illegal items onto a planet. |
4 |
34 |
Promoted to Merchant (Broker) rank 2. |
5 |
34 |
Continued as Merchant (Broker). |
5 |
35 |
Lost eye or limb. Fully recovered. Owe 2,500 for medical bills. |
6 |
35 |
Became a Drifter (Wanderer). |
6 |
39 |
Betrayed by a friend. One of Jack McKinnon's Contacts or Allies betrays Jack McKinnon, ending Jack McKinnon's career. That Contact or Ally becomes a Rival or Enemy. |
7 |
39 |
Failed to qualify for Artist (Entertainer). |
7 |
39 |
Submitted to the draft. |
7 |
39 |
Became a Scout (Explorer). |
7 |
40 |
Jack McKinnon spend a great deal of time on the fringes of Charted Space. |
7 |
40 |
Psychologically damaged by Jack McKinnon's time in the scouts. |
8 |
43 |
Continued as Scout (Explorer). |
8 |
44 |
Spend several years jumping from world to world in Jack McKinnon's scout ship. |
9 |
47 |
Continued as Scout (Explorer). |
9 |
50 |
Severely injured. Fully recovered. Owe 20,000 for medical bills. |
10 |
50 |
Returned to Drifter (Wanderer). |
10 |
52 |
Injured. Fully recovered. Owe 5,000 for medical bills. |
11 |
52 |
Aging Crisis. Owe 30,000 for medical bills. |
11 |
52 |
Retired at age 52. |
11 |
52 |
Became a Believer (Mainstream Believer) with the new title Lay Person. |
11 |
54 |
Jack McKinnon accepted an offer of inducements to betray Jack McKinnon's faith. Gain 330,000 in cash. |
11 |
56 |
Promoted to Believer (Mainstream Believer) rank 1 with the new title Initiate. |
12 |
56 |
Aging Crisis. Owe 40,000 for medical bills. |