Term |
Age |
History |
---|
1 |
18 |
Entered Merchant Academy with the Shipboard curriculum. |
1 |
20 |
Join a social movement. |
1 |
22 |
Graduated with honors. |
2 |
22 |
Became a Merchant (Merchant Marine) with the new title Crewman. |
2 |
22 |
Promoted to Merchant (Merchant Marine) rank 1 with the new title Senior Crewman. |
2 |
22 |
Promoted to Merchant (Merchant Marine) rank 2 with the new title 4th Officer. |
2 |
25 |
Given advanced training in a specialist field |
2 |
26 |
Promoted to Merchant (Merchant Marine) rank 3 with the new title 3rd Officer. |
3 |
26 |
Voluntarily left Merchant Marine |
3 |
26 |
Became a Drifter (Wanderer). |
3 |
28 |
Betrayed by a friend. One of Jar Edward's Contacts or Allies betrays Jar Edward, ending Jar Edward's career. That Contact or Ally becomes a Rival or Enemy. |
4 |
28 |
Became a Agent (Law Enforcement) with the new title Rookie. |
4 |
30 |
Jar Edward went above and beyond the call of duty. |
4 |
32 |
Promoted to Agent (Law Enforcement) rank 1 with the new title Corporal. |
5 |
32 |
Continued as Agent (Law Enforcement). |
5 |
35 |
Befriended by a senior agent. |
5 |
36 |
Promoted to Agent (Law Enforcement) rank 2 with the new title Sergeant. |
6 |
36 |
Continued as Agent (Law Enforcement). |
6 |
39 |
Jar Edward's work ends up coming home with Jar Edward, and someone gets hurt. Contact or ally takes the worst of 2 injury rolls. |
7 |
39 |
Became a Believer (Missionary/Humanitarian) with the new title Junior Project Worker. |
7 |
42 |
Jar Edward refuse to secretly provide religious rites for a dying leader or noble, because they do not share Jar Edward's faith. |
7 |
43 |
Promoted to Believer (Missionary/Humanitarian) rank 1 with the new title Project Worker. |
8 |
43 |
Continued as Believer (Missionary/Humanitarian). |
8 |
44 |
Jar Edward refuse to secretly provide religious rites for a dying leader or noble, because they do not share Jar Edward's faith. |
8 |
47 |
Promoted to Believer (Missionary/Humanitarian) rank 2 with the new title Team Leader. |
9 |
47 |
Continued as Believer (Missionary/Humanitarian). |
9 |
51 |
Jar Edward refused an offer of inducements to betray Jar Edward's faith. Gain 3 enemies. |
9 |
51 |
Forced to muster out. |
10 |
51 |
Became a Citizen (Worker). |
10 |
53 |
Hard times caused by a lack of interstellar trade costs Jar Edward Jar Edward's job. |
11 |
53 |
Aging Crisis. Owe 30,000 for medical bills. |
11 |
53 |
Retired at age 53. |
11 |
53 |
Retired. |
11 |
56 |
Betrayal. Convert an Ally into a Rival or Enemy. |
12 |
57 |
Aging Crisis. Owe 50,000 for medical bills. |