Term |
Age |
History |
---|
1 |
18 |
Failed to qualify for Line/Crew (Navy). |
1 |
18 |
Became a Drifter (Wanderer). |
1 |
19 |
Attacked by enemies and injured. |
1 |
19 |
Lost eye or limb. Fully recovered. Owe 10,000 for medical bills. |
1 |
19 |
Gain Enemy if Jar Moody don't already have one. |
2 |
22 |
Continued as Drifter (Wanderer). |
2 |
24 |
Lightly injured, no permanent damage. Fully recovered. |
3 |
24 |
Became a Navy (Flight) with the new title Crewman. |
3 |
28 |
Jar Moody foil an attempted crime on board, such as mutiny, sabotage, smuggling or conspiracy. Gain an Enemy. |
3 |
28 |
Promoted to Navy (Flight) rank 1 with the new title Able Spacehand. |
4 |
28 |
Attempted to change assignments. |
4 |
28 |
Switched to Navy (Line/Crew) with previous rank. |
4 |
30 |
Lost eye or limb. Fully recovered. |
5 |
30 |
Became a Scholar (Scientist). |
5 |
33 |
Win a prestigious prize for Jar Moody's work. |
5 |
34 |
Promoted to Scholar (Scientist) rank 1. |
6 |
34 |
Attempted to change assignments. |
6 |
34 |
Switched to Scholar (Physician) with previous rank. |
6 |
36 |
A disaster leaves several injured, and others blame Jar Moody, forcing Jar Moody to leave Jar Moody's career. Gain a Rival. |
6 |
36 |
Nearly killed. Owe 11,250 for medical bills. |
7 |
36 |
Became a Believer (Missionary/Humanitarian) with the new title Junior Project Worker. |
7 |
37 |
Jar Moody is involved in good works in the community, gaining the respect of a large segment of
society. Gain SOC +1 and an Ally. |
8 |
40 |
Continued as Believer (Missionary/Humanitarian). |
8 |
43 |
Jar Moody is sent to a new community or parish to preach The Word among the poor. |
9 |
44 |
Continued as Believer (Missionary/Humanitarian). |
9 |
47 |
Jar Moody aid a follower back to the True Path but this angers a friend or relative. Gain an Enemy. |
10 |
47 |
Switched to Drifter (Scavenger). |
10 |
48 |
Betrayed by a friend. One of Jar Moody's Contacts or Allies betrays Jar Moody, ending Jar Moody's career. That Contact or Ally becomes a Rival or Enemy. |
11 |
48 |
Returned to Believer (Missionary/Humanitarian). |
11 |
49 |
Jar Moody secretly provide religious rites for a dying leader or noble, although they do not share Jar Moody's faith. Gain an Ally in the family and a Rival who disagrees with Jar Moody's choice. |
11 |
52 |
Forced to muster out. |
12 |
52 |
Aging Crisis. Owe 60,000 for medical bills. |
12 |
52 |
Retired at age 52. |
12 |
52 |
Retired. |
12 |
56 |
Find an Alien Artifact. |
13 |
56 |
Aging Crisis. Owe 50,000 for medical bills. |