Term |
Age |
History |
---|
1 |
18 |
Became a Rogue (Enforcer). |
1 |
21 |
Involved in the planning of an impressive heist. |
2 |
22 |
Continued as Rogue (Enforcer). |
2 |
24 |
Betrayed by a friend. One of Javier Watts's Contacts or Allies betrays Javier Watts, ending Javier Watts's career. That Contact or Ally becomes a Rival or Enemy. |
3 |
24 |
Became a Scout (Courier). |
3 |
28 |
Javier Watts survey an alien world. |
4 |
28 |
Continued as Scout (Courier). |
4 |
29 |
Serve as the courier for an important message from the Imperium. |
5 |
32 |
Continued as Scout (Courier). |
5 |
36 |
Spend several years jumping from world to world in Javier Watts's scout ship. |
5 |
36 |
Forced to muster out. |
6 |
36 |
Became a Drifter (Wanderer). |
6 |
40 |
Promoted to Drifter (Wanderer) rank 1. |
7 |
40 |
Continued as Drifter (Wanderer). |
7 |
41 |
Survived a risky adventure but gained nothing. |
7 |
44 |
Promoted to Drifter (Wanderer) rank 2. |
8 |
44 |
Continued as Drifter (Wanderer). |
8 |
47 |
Attacked by enemies that Javier Watts easily defeat. |
8 |
47 |
Gain Enemy if Javier Watts don't already have one. |
9 |
48 |
Continued as Drifter (Wanderer). |
9 |
49 |
Nearly killed. Owe 30,000 for medical bills. |
10 |
49 |
Failed to qualify for Performer (Entertainer). |
10 |
49 |
Continued as Drifter (Wanderer). |
10 |
52 |
Attempted a risky adventure and was wildly successful. |
11 |
53 |
Aging Crisis. Owe 20,000 for medical bills. |
11 |
53 |
Retired at age 53. |
11 |
53 |
Continued as Drifter (Wanderer). |
11 |
54 |
Scarred. Fully recovered. Owe 2,500 for medical bills. |
12 |
54 |
Aging Crisis. Owe 30,000 for medical bills. |
12 |
54 |
Retired. |
12 |
57 |
A romantic relationship deepens, possibly leading to marriage. Gain an Ally. |
13 |
58 |
Aging Crisis. Owe 30,000 for medical bills. |