Term |
Age |
History |
---|
1 |
18 |
Became a Scout (Courier). |
1 |
19 |
Jefferson Mathew's ship is damaged, and Jefferson Mathew have to hitch-hike Jefferson Mathew's way back across the stars to the nearest scout base. |
1 |
19 |
Gain 5 Contacts. Gain 1 Enemies. |
2 |
19 |
Failed to qualify for Flight (Navy). |
2 |
19 |
Became a Drifter (Scavenger). |
2 |
21 |
Nearly killed. Owe 30,000 for medical bills. |
3 |
21 |
Became a Merchant (Broker). |
3 |
25 |
Promoted to Merchant (Broker) rank 1. |
4 |
25 |
Continued as Merchant (Broker). |
4 |
26 |
A good deal ensures Jefferson Mathew is living the high life for a few years. |
5 |
29 |
Continued as Merchant (Broker). |
6 |
33 |
Continued as Merchant (Broker). |
6 |
36 |
Imperial trade restrictions force Jefferson Mathew out of business. |
7 |
36 |
Switched to Drifter (Wanderer). |
7 |
40 |
Lightly injured, no permanent damage. Fully recovered. |
8 |
40 |
Became a Believer (Mainstream Believer) with the new title Lay Person. |
8 |
42 |
Jefferson Mathew retreat from the mundane world for a time in the hope of a revelation, although this affects
your work and relationships. |
8 |
44 |
Promoted to Believer (Mainstream Believer) rank 1 with the new title Initiate. |
9 |
44 |
Continued as Believer (Mainstream Believer). |
9 |
45 |
Jefferson Mathew accepted an offer of inducements to betray Jefferson Mathew's faith. Gain 490,000 in cash. |
10 |
48 |
Switched to Drifter (Barbarian). |
10 |
52 |
Find an Alien Artifact. |
10 |
52 |
Promoted to Drifter (Barbarian) rank 1. |
11 |
52 |
Aging Crisis. Owe 10,000 for medical bills. |
11 |
52 |
Retired at age 52. |
11 |
52 |
Continued as Drifter (Barbarian). |
11 |
55 |
Attempted a risky adventure and was sent to prison. |
12 |
56 |
Aging Crisis. Owe 10,000 for medical bills. |