Term |
Age |
History |
---|
1 |
18 |
Became a Drifter (Barbarian). |
1 |
19 |
Jesus Wareham do not know what happened to Jesus Wareham. There is a gap in Jesus Wareham's memory. |
2 |
19 |
Entered University. |
2 |
22 |
Made lifelong friends. Gain 3 Allies. |
2 |
23 |
Graduated. |
3 |
23 |
Continued as Drifter (Barbarian). |
3 |
24 |
Find valuable salvage. |
3 |
27 |
Promoted to Drifter (Barbarian) rank 1. |
4 |
27 |
Continued as Drifter (Barbarian). |
4 |
30 |
Betrayed by a friend. One of Jesus Wareham's Contacts or Allies betrays Jesus Wareham, ending Jesus Wareham's career. That Contact or Ally becomes a Rival or Enemy. |
5 |
30 |
Failed to qualify for Enforcer (Rogue). |
5 |
30 |
Switched to Drifter (Scavenger). |
5 |
32 |
Drafted into Explorer |
6 |
34 |
Became a Scout (Explorer). |
6 |
36 |
Jesus Wareham's ship is damaged, and Jesus Wareham have to hitch-hike Jesus Wareham's way back across the stars to the nearest scout base. |
6 |
36 |
Gain 3 Contacts. Gain 1 Enemies. |
7 |
36 |
Became a Citizen (Corporate). |
7 |
39 |
A revolution, attack or other unusual event throws Jesus Wareham's life into chaos, forcing Jesus Wareham to leave the planet. |
8 |
39 |
Returned to Drifter (Barbarian). |
8 |
42 |
Attempted a risky adventure and was wildly successful. |
8 |
43 |
Promoted to Drifter (Barbarian) rank 2 with the new title Warrior. |
9 |
43 |
Continued as Drifter (Barbarian). |
9 |
47 |
Forced to muster out. |
10 |
47 |
Became a Believer (Missionary/Humanitarian) with the new title Junior Project Worker. |
10 |
48 |
Jesus Wareham retreat from the mundane world for a time in the hope of a revelation, although this affects
your work and relationships. |
11 |
51 |
Continued as Believer (Missionary/Humanitarian). |
11 |
55 |
Jesus Wareham retreat from the mundane world for a time in the hope of a revelation, although this affects
your work and relationships. |