Term |
Age |
History |
---|
1 |
18 |
Became a Believer (Missionary/Humanitarian) with the new title Junior Project Worker. |
1 |
21 |
Moved to a new world. |
1 |
22 |
Promoted to Believer (Missionary/Humanitarian) rank 1 with the new title Project Worker. |
2 |
22 |
Voluntarily left Missionary/Humanitarian |
2 |
22 |
Became a Entertainer (Performer). |
2 |
23 |
Good fortune |
2 |
26 |
Promoted to Entertainer (Performer) rank 1. |
3 |
26 |
Continued as Entertainer (Performer). |
3 |
27 |
Gained a contact. |
4 |
30 |
Continued as Entertainer (Performer). |
4 |
33 |
One of Jordan Jacobs's pieces of art is stolen, and the investigation brings Jordan Jacobs into the criminal underworld. |
4 |
34 |
Promoted to Entertainer (Performer) rank 2. |
5 |
34 |
Continued as Entertainer (Performer). |
5 |
38 |
A new romantic starts. Gain an Ally. |
5 |
38 |
Forced to muster out. |
6 |
38 |
Became a Drifter (Wanderer). |
6 |
40 |
Jordan Jacobs run afoul of a criminal gang, corrupt bureaucrat or other foe. Gain an Enemy. |
7 |
40 |
Failed to qualify for Scientist (Scholar). |
7 |
40 |
Submitted to the draft. |
7 |
40 |
Became a Scout (Explorer). |
7 |
42 |
Betrayal. Convert an Ally into a Rival or Contact into an Enemy. |
8 |
44 |
Attempted to change assignments. |
8 |
44 |
Switched to Scout (Courier) with previous rank. |
8 |
47 |
Spend several years jumping from world to world in Jordan Jacobs's scout ship. |
9 |
48 |
Continued as Scout (Courier). |
9 |
51 |
A romantic relationship ends badly. Gain a Rival or Enemy. |
9 |
52 |
Forced to muster out. |
10 |
52 |
Failed to qualify for Merchant Marine (Merchant). |
10 |
52 |
Returned to Drifter (Wanderer). |
10 |
56 |
Suffer from a life-threatening illness. |