Retired Senior Crewman Judd Rule  

Species Age Sex Str Dex End Int Edu SocUPP
Ziadd 58 M 1 (-2) 1 (-2) 1 (-2) 8 (0) 6 (0) 7 (0)111867
Rapturous, Self-righteous
 
Skills
Astrogation 1
Broker 1
Diplomat 1
Drive (Wheel) 1
Electronics (Remote Ops) 1
Engineer (M-drive) 1
Gun Combat 0
Mechanic 1
Medic 1
Pilot 0
Profession (Hostile Environment) 0
Science (Social Sciences/Archaeology) 1
Science (Social Sciences/Belief) 1
Science (Space Sciences/Cosmology) 1
Seafarer 0
Survival 0
Vacc Suit 1
CareerAssignmentTitleRankTerms
Scout Courier 03
Scholar Field Researcher 11
Scholar Physician 13
Merchant Merchant Marine Senior Crewman14
 
Name Type Affinity Enmity Power Influence Species
Duane Black Contact 1 1 1 1 Darmine (M/36)
Wilma Eade Enemy 0 3 0 0 Azhanti (F/36)
Wilma Eade is diminished in both power and influence.
Golda Alexander Enemy 0 2 1 0 Answerin (F/16)
Golda Alexander belongs to an uncommon alien species.
Alec Burke Rival 1 0 0 3 Swanfeh (M/42)
Edgar Dixon Rival 0 0 0 1 Ziadd (M/54)
Edgar Dixon is a questionable figure such as a criminal, pirate or disgraced noble.
Jeanne Coleman Rival 0 1 3 3 Tezcat (F/89)
Jeanne Coleman is in prison or otherwise trapped somewhere.
 
Term Age History
1 18 Became a Scout (Courier).
1 19 Judd Rule's ship is damaged, and Judd Rule have to hitch-hike Judd Rule's way back across the stars to the nearest scout base.
1 19 Gain 1 Contacts. Gain 2 Enemies.
2 19 Became a Scholar (Field Researcher).
2 21 Assigned to work on a secret project for a patron or organisation.
2 23 Promoted to Scholar (Field Researcher) rank 1.
3 23 Attempted to change assignments.
3 23 Switched to Scholar (Physician) with previous rank.
3 24 Caught cheating in some fashion, advancing Judd Rule's career and research by stealing another’s work, using an alien device, taking a shortcut and so forth.
3 24 A disaster leaves several injured, and others blame Judd Rule, forcing Judd Rule to leave Judd Rule's career. Gain a Rival.
3 24 Scarred. Owe 1,250 for medical bills.
3 24 Gain an Enemy
4 27 Attempted to change assignments.
4 27 Failed to qualify for Scientist (Scholar).
4 27 Continued as Scholar (Physician).
4 28 Win a prestigious prize for Judd Rule's work.
5 31 Continued as Scholar (Physician).
5 32 A romantic relationship ends badly. Gain a Rival or Enemy.
5 35 Forced to muster out.
6 35 Returned to Scout (Courier).
6 36 Birth or Death involving a family member or close friend.
7 39 Attempted to change assignments.
7 39 Failed to qualify for Explorer (Scout).
7 39 Continued as Scout (Courier).
7 40 Judd Rule inadvertently cause a conflict between the Imperium and a minor world or race. Gain a Rival.
8 40 Failed to qualify for Corporate (Citizen).
8 40 Submitted to the draft.
8 40 Became a Merchant (Merchant Marine) with the new title Crewman.
8 41 A good deal ensures Judd Rule is living the high life for a few years.
9 44 Aging Crisis. Owe 60,000 for medical bills.
9 44 Retired at age 44.
9 44 Continued as Merchant (Merchant Marine).
9 45 A good deal ensures Judd Rule is living the high life for a few years.
10 48 Aging Crisis. Owe 60,000 for medical bills.
10 48 Continued as Merchant (Merchant Marine).
10 52 Gained a contact.
10 52 Promoted to Merchant (Merchant Marine) rank 1 with the new title Senior Crewman.
11 52 Aging Crisis. Owe 40,000 for medical bills.
11 52 Continued as Merchant (Merchant Marine).
11 54 Moved to a new world.
12 56 Aging Crisis. Owe 60,000 for medical bills.
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