Term |
Age |
History |
---|
1 |
18 |
Failed to qualify for Worker (Citizen). |
1 |
18 |
Submitted to the draft. |
1 |
18 |
Became a Navy (Line/Crew) with the new title Crewman. |
1 |
21 |
Vessel participates in a diplomatic mission. |
1 |
22 |
Attempt at commissioned failed. |
2 |
22 |
Continued as Navy (Line/Crew). |
2 |
26 |
A romantic relationship ends badly. Gain a Rival or Enemy. |
2 |
26 |
Promoted to Navy (Line/Crew) rank 1 with the new title Able Spacehand. |
3 |
26 |
Continued as Navy (Line/Crew). |
3 |
27 |
Placed in the frozen watch (cryogenically stored on board ship) and revived improperly. |
4 |
27 |
Became a Citizen (Worker). |
4 |
29 |
Gained a contact. |
4 |
31 |
Promoted to Citizen (Worker) rank 1. |
5 |
31 |
Continued as Citizen (Worker). |
5 |
32 |
Good fortune |
5 |
35 |
Promoted to Citizen (Worker) rank 2 with the new title Technician. |
6 |
35 |
Continued as Citizen (Worker). |
6 |
39 |
Advanced training in a specialist field. |
6 |
39 |
Promoted to Citizen (Worker) rank 3. |
7 |
39 |
Continued as Citizen (Worker). |
7 |
41 |
Birth or Death involving a family member or close friend. |
7 |
43 |
Promoted to Citizen (Worker) rank 4 with the new title Craftsman. |
8 |
43 |
Continued as Citizen (Worker). |
8 |
44 |
Life ruined by a criminal gang. Gain the gang as an Enemy |
9 |
44 |
Failed to qualify for Intelligence (Agent). |
9 |
44 |
Became a Drifter (Wanderer). |
9 |
48 |
Suffer from a life-threatening illness. |
10 |
48 |
Failed to qualify for Explorer (Scout). |
10 |
48 |
Continued as Drifter (Wanderer). |
10 |
49 |
A new romantic starts. Gain an Ally. |
10 |
52 |
Promoted to Drifter (Wanderer) rank 1. |
11 |
52 |
Aging Crisis. Owe 50,000 for medical bills. |
11 |
52 |
Retired at age 52. |
11 |
52 |
Continued as Drifter (Wanderer). |
11 |
55 |
Betrayed by a friend. One of Jules Maltby's Contacts or Allies betrays Jules Maltby, ending Jules Maltby's career. That Contact or Ally becomes a Rival or Enemy. |
12 |
55 |
Aging Crisis. Owe 50,000 for medical bills. |