Term |
Age |
History |
---|
1 |
18 |
Failed to qualify for Spacer Community. |
1 |
18 |
Became a Drifter (Barbarian). |
1 |
19 |
Attacked by enemies and injured. |
1 |
19 |
Scarred. Fully recovered. Owe 10,000 for medical bills. |
1 |
19 |
Gain Enemy if June Peck don't already have one. |
2 |
22 |
Continued as Drifter (Barbarian). |
2 |
23 |
June Peck run afoul of a criminal gang, corrupt bureaucrat or other foe. Gain an Enemy. |
3 |
23 |
Became a Scout (Courier). |
3 |
25 |
Perform an exemplary service for the scouts. |
4 |
27 |
Continued as Scout (Courier). |
4 |
30 |
Victim of a crime |
4 |
31 |
Promoted to Scout (Courier) rank 1 with the new title Scout. |
5 |
31 |
Continued as Scout (Courier). |
5 |
33 |
Serve as the courier for an important message from the Imperium. |
5 |
35 |
Promoted to Scout (Courier) rank 2. |
6 |
35 |
Attempted to change assignments. |
6 |
35 |
Failed to qualify for Surveyor (Scout). |
6 |
35 |
Continued as Scout (Courier). |
6 |
38 |
When dealing with an alien race, June Peck have an opportunity to gather extra intelligence about them. Gain an Ally in the Imperium |
6 |
39 |
Forced to muster out. |
7 |
39 |
Became a Merchant (Merchant Marine) with the new title Crewman. |
7 |
40 |
Find an Alien Artifact. |
8 |
43 |
Continued as Merchant (Merchant Marine). |
8 |
45 |
Make an unexpected connection outside June Peck's normal circles. Gain a Contact. |
8 |
47 |
Promoted to Merchant (Merchant Marine) rank 1 with the new title Senior Crewman. |
9 |
47 |
Continued as Merchant (Merchant Marine). |
9 |
51 |
Forced to muster out. |
10 |
51 |
Aging Crisis. Owe 20,000 for medical bills. |
10 |
51 |
Retired at age 51. |
10 |
51 |
Retired. |
10 |
54 |
Nearly killed. Fully recovered. Owe 45,000 for medical bills. |
11 |
55 |
Aging Crisis. Owe 30,000 for medical bills. |