Term |
Age |
History |
---|
1 |
18 |
Became a Entertainer (Artist). |
1 |
20 |
Gain a patron in the arts. Gain an Ally |
1 |
22 |
Promoted to Entertainer (Artist) rank 1. |
2 |
22 |
Voluntarily left Artist |
2 |
22 |
Became a Marine (Ground Assault) with the new title Marine. |
2 |
24 |
Assigned to an assault on an enemy fortress. |
2 |
26 |
Attempt at commissioned failed. |
2 |
26 |
Promoted to Marine (Ground Assault) rank 1 with the new title Lance Corporal. |
3 |
26 |
Continued as Marine (Ground Assault). |
3 |
28 |
A mission goes wrong and Junior Hunniford is stranded behind enemy lines. Ejected from the service. |
4 |
28 |
Became a Drifter (Scavenger). |
4 |
30 |
Betrayed by a friend. One of Junior Hunniford's Contacts or Allies betrays Junior Hunniford, ending Junior Hunniford's career. That Contact or Ally becomes a Rival or Enemy. |
5 |
30 |
Became a Believer (Holy Warrior) with the new title Hopeful. |
5 |
32 |
A notable academic consults with Junior Hunniford about a publication or documentary he is working on. Gain a Contact in academia. |
5 |
34 |
Promoted to Believer (Holy Warrior) rank 1 with the new title Fighter. |
6 |
34 |
Continued as Believer (Holy Warrior). |
6 |
38 |
Opponents of Junior Hunniford's belief system ambush Junior Hunniford. |
6 |
38 |
Severely injured. Fully recovered. Owe 15,000 for medical bills. |
7 |
38 |
Returned to Drifter (Scavenger). |
7 |
42 |
Nearly killed. Fully recovered. Owe 40,000 for medical bills. |
8 |
42 |
Became a Merchant (Broker). |
8 |
46 |
Make an unexpected connection outside Junior Hunniford's normal circles. Gain a Contact. |
9 |
46 |
Aging Crisis. Owe 10,000 for medical bills. |
9 |
46 |
Retired at age 46. |
9 |
46 |
Continued as Merchant (Broker). |
9 |
48 |
Good fortune |
10 |
50 |
Continued as Merchant (Broker). |
11 |
54 |
Aging Crisis. Owe 60,000 for medical bills. |
11 |
54 |
Continued as Merchant (Broker). |
11 |
58 |
Promoted to Merchant (Broker) rank 1. |
12 |
58 |
Aging Crisis. Owe 40,000 for medical bills. |