Term |
Age |
History |
---|
1 |
18 |
Entered a spacer community. |
1 |
20 |
Made lifelong friends. Gain 3 Allies. |
1 |
22 |
Graduated. |
2 |
22 |
Became a Merchant (Free Trader). |
2 |
26 |
Forced to continue current assignment. |
2 |
26 |
Promoted to Merchant (Free Trader) rank 1. |
3 |
26 |
Continued as Merchant (Free Trader). |
3 |
27 |
Make an unexpected connection outside Junius Dickman's normal circles. Gain a Contact. |
3 |
30 |
Promoted to Merchant (Free Trader) rank 2. |
4 |
30 |
Continued as Merchant (Free Trader). |
4 |
33 |
Embroiled in legal trouble. |
4 |
34 |
Promoted to Merchant (Free Trader) rank 3 with the new title Experienced Trader. |
5 |
34 |
Continued as Merchant (Free Trader). |
5 |
35 |
Risk Junius Dickman's fortune on a possibility lucrative deal and win. |
5 |
38 |
Promoted to Merchant (Free Trader) rank 4. |
6 |
38 |
Continued as Merchant (Free Trader). |
6 |
40 |
Befriend a useful ally in one sphere. Gain an Ally. |
6 |
42 |
Promoted to Merchant (Free Trader) rank 5. |
7 |
42 |
Continued as Merchant (Free Trader). |
7 |
43 |
A good deal ensures Junius Dickman is living the high life for a few years. |
7 |
46 |
Promoted to Merchant (Free Trader) rank 6. |
8 |
46 |
Voluntarily left Free Trader |
8 |
46 |
Became a Citizen (Worker). |
8 |
47 |
Junius Dickman's business expands, Junius Dickman's corporation grows, or the colony thrives. |
9 |
50 |
Continued as Citizen (Worker). |
9 |
54 |
Spent time maintaining and using heavy vehicles. |
10 |
54 |
Aging Crisis. Owe 20,000 for medical bills. |
10 |
54 |
Retired at age 54. |
10 |
54 |
Continued as Citizen (Worker). |
10 |
55 |
Moved to a new world. |
10 |
58 |
Forced to continue current assignment. |
10 |
58 |
Promoted to Citizen (Worker) rank 1. |
11 |
58 |
Aging Crisis. Owe 30,000 for medical bills. |