Crewman Ken Jephcots  

Species Age Sex Str Dex End Int Edu SocUPP
Dynchia, Imperium 58 M 5 (-1) 2 (-2) 2 (-2) 6 (0) 9 (1) 11 (1)52269B
Wary, Composed, Always looks startled
 
Skills
Animals 0
Astrogation 1
Athletics 0
Diplomat 1
Drive 0
Electronics (Computers) 1
Explosives 1
Gambler 1
Gun Combat (Slug) 1
Heavy Weapons (Vehicle) 1
Leadership 1
Mechanic 1
Melee 0
Profession (Spacer) 0
Recon 2
Science (Social Sciences/Belief) 1
Science (Social Sciences/Linguistics) 1
Tactics (Military) 1
Vacc Suit 0
CareerAssignmentTitleRankTerms
Army Cavalry Major3 / 06
Believer Mainstream Believer Initiate12
Merchant Merchant Marine Crewman02
 
Name Type Affinity Enmity Power Influence Species
Hal Morvell Rival 1 1 3 1 Dynchia, Imperium (M/32)
Burr Beckham Enemy 0 2 0 2 Urunishani (M/24)
Joy Morrissy Enemy 0 5 0 2 Dynchia, Imperium (F/77)
Maudie Learmonth Enemy 0 4 0 2 Dynchia, Imperium (F/20)
Maudie Learmonth belongs to an unusual cultural or religious group.
Arvilla Wood Enemy 0 1 0 4 Urunishani (F/23)
Arvilla Wood is found or reported dead.
 
Term Age History
1 18 Became a Army (Cavalry) with the new title Private.
1 19 Given a special assignment or duty in Ken Jephcots's unit.
1 22 Commissioned in Army (Cavalry) with the new title Lieutenant.
2 22 Continued as Army (Cavalry).
2 23 A romantic relationship ends badly. Gain a Rival or Enemy.
3 26 Continued as Army (Cavalry).
3 29 Advanced training in a specialist field
3 30 Promoted to Army (Cavalry) officer rank 2 with the new title Captain.
4 30 Attempted to change assignments.
4 30 Failed to qualify for Infantry (Army).
4 30 Continued as Army (Cavalry).
4 34 Thrown into a brutal ground war
4 34 Scarred. Fully recovered.
4 34 Promoted to Army (Cavalry) officer rank 3 with the new title Major.
5 34 Continued as Army (Cavalry).
5 36 Severely injured. Owe 2,500 for medical bills.
6 36 Failed to qualify for Corporate Agent (Agent).
6 36 Submitted to the draft.
6 36 Continued as Army (Cavalry).
6 40 Given a special assignment or duty in Ken Jephcots's unit.
6 40 Forced to muster out.
7 40 Became a Believer (Mainstream Believer) with the new title Lay Person.
7 44 Ken Jephcots refused an offer of inducements to betray Ken Jephcots's faith. Gain 4 enemies.
8 44 Continued as Believer (Mainstream Believer).
8 45 Ken Jephcots accepted an offer of inducements to betray Ken Jephcots's faith. Gain 560,000 in cash.
8 48 Promoted to Believer (Mainstream Believer) rank 1 with the new title Initiate.
9 48 Became a Merchant (Merchant Marine) with the new title Crewman.
9 49 Risk Ken Jephcots's fortune on a possibility lucrative deal and win.
10 52 Continued as Merchant (Merchant Marine).
10 55 Spend time with an alien race. Gain a contact.
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