Term |
Age |
History |
---|
1 |
18 |
Entered Colonial Upbringing. |
1 |
21 |
Study Engineer (Power) as a hobby. |
1 |
24 |
Failed as a colonist. |
2 |
24 |
Became a Merchant (Free Trader). |
3 |
28 |
Continued as Merchant (Free Trader). |
3 |
32 |
Nearly killed. Fully recovered. Owe 25,000 for medical bills. |
4 |
32 |
Became a Entertainer (Artist). |
4 |
34 |
Gain a patron in the arts. Gain an Ally |
4 |
36 |
Promoted to Entertainer (Artist) rank 1. |
5 |
36 |
Continued as Entertainer (Artist). |
5 |
39 |
One of King Sapping's pieces of art is stolen, and the investigation brings King Sapping into the criminal underworld. |
6 |
40 |
Continued as Entertainer (Artist). |
6 |
41 |
Go on a tour of the sector, visiting several worlds. Gain 1 Contacts. |
6 |
44 |
Forced to muster out. |
7 |
44 |
Became a Scholar (Field Researcher). |
7 |
45 |
King Sapping's work is sabotaged by unknown parties. King Sapping may salvage what King Sapping can and give up. |
8 |
45 |
Failed to qualify for Surveyor (Scout). |
8 |
45 |
Became a Drifter (Barbarian). |
8 |
48 |
Severely injured. Owe 20,000 for medical bills. |
9 |
48 |
Aging Crisis. Owe 50,000 for medical bills. |
9 |
48 |
Retired at age 48. |
9 |
48 |
Became a Believer (Missionary/Humanitarian) with the new title Junior Project Worker. |
9 |
52 |
King Sapping retreat from the mundane world for a time in the hope of a revelation, although this affects
your work and relationships. |
10 |
52 |
Aging Crisis. Owe 50,000 for medical bills. |
10 |
52 |
Continued as Believer (Missionary/Humanitarian). |
10 |
54 |
Someone more charismatic but less devout than King Sapping has become King Sapping's superior. |