Term |
Age |
History |
---|
1 |
18 |
Entered a spacer community. |
1 |
22 |
Become leader in social movement. |
1 |
22 |
Gain an Ally and an Enemy. |
1 |
19 |
Left the spacer community. |
2 |
19 |
Became a Navy (Flight) with the new title Crewman. |
2 |
23 |
Vessel participates in a diplomatic mission. |
2 |
23 |
Gain a contact. |
2 |
23 |
Attempt at commissioned failed. |
3 |
23 |
Continued as Navy (Flight). |
3 |
27 |
Kirk Snape join a gambling circle on board. |
4 |
27 |
Continued as Navy (Flight). |
4 |
29 |
Advanced training in a specialist field. |
4 |
31 |
Forced to muster out. |
5 |
31 |
Failed to qualify for Worker (Citizen). |
5 |
31 |
Became a Drifter (Barbarian). |
5 |
35 |
Lost eye or limb. Fully recovered. Owe 5,000 for medical bills. |
6 |
35 |
Became a Merchant (Merchant Marine). |
7 |
39 |
Continued as Merchant (Merchant Marine). |
7 |
42 |
Gained a contact. |
7 |
43 |
Promoted to Merchant (Merchant Marine) rank 1 with the new title Senior Crewman. |
8 |
43 |
Continued as Merchant (Merchant Marine). |
8 |
44 |
Imperial trade restrictions force Kirk Snape out of business. |
9 |
44 |
Became a Entertainer (Journalist). |
9 |
45 |
Kirk Snape is forced out because of censorship or controversy. What truth did Kirk Snape get too close to? |
10 |
45 |
Switched to Drifter (Scavenger). |
10 |
48 |
Kirk Snape run afoul of a criminal gang, corrupt bureaucrat or other foe. Gain an Enemy. |
11 |
48 |
Became a Believer (Missionary/Humanitarian) with the new title Junior Project Worker. |
11 |
49 |
Kirk Snape retreat from the mundane world for a time in the hope of a revelation, although this affects
your work and relationships. |
12 |
52 |
Voluntarily left Missionary/Humanitarian |
12 |
52 |
Switched to Drifter (Wanderer). |
12 |
55 |
Betrayed by a friend. One of Kirk Snape's Contacts or Allies betrays Kirk Snape, ending Kirk Snape's career. That Contact or Ally becomes a Rival or Enemy. |
13 |
55 |
Aging Crisis. Owe 40,000 for medical bills. |
13 |
55 |
Retired at age 55. |