Term |
Age |
History |
---|
1 |
18 |
Entered Colonial Upbringing. |
1 |
19 |
Study Language (Trokh (Aslan)) as a hobby. |
1 |
25 |
Failed as a colonist. |
2 |
25 |
Failed to qualify for Colonist (Citizen). |
2 |
25 |
Became a Drifter (Wanderer). |
2 |
27 |
Kishlim do not know what happened to Kishlim. There is a gap in Kishlim's memory. |
3 |
27 |
Failed to qualify for Broker (Merchant). |
3 |
27 |
Switched to Drifter (Barbarian). |
3 |
28 |
Attacked by enemies and injured. |
3 |
28 |
Lightly injured, no permanent damage. Fully recovered. |
3 |
28 |
Gain Enemy if Kishlim don't already have one. |
3 |
31 |
Promoted to Drifter (Barbarian) rank 1. |
4 |
31 |
Continued as Drifter (Barbarian). |
4 |
35 |
A romantic relationship ends badly. Gain a Rival or Enemy. |
5 |
35 |
Continued as Drifter (Barbarian). |
5 |
38 |
Find valuable salvage. |
5 |
39 |
Promoted to Drifter (Barbarian) rank 2 with the new title Warrior. |
6 |
39 |
Continued as Drifter (Barbarian). |
6 |
42 |
Good fortune |
6 |
43 |
Promoted to Drifter (Barbarian) rank 3. |
7 |
43 |
Continued as Drifter (Barbarian). |
7 |
44 |
Kishlim run afoul of a criminal gang, corrupt bureaucrat or other foe. Gain an Enemy. |
8 |
44 |
Aging Crisis. Owe 30,000 for medical bills. |
8 |
44 |
Retired at age 44. |
8 |
44 |
Retired. |
8 |
46 |
Amnesia. |
9 |
48 |
Aging Crisis. Owe 10,000 for medical bills. |
9 |
52 |
Moved to a new world. |
10 |
52 |
Aging Crisis. Owe 20,000 for medical bills. |
10 |
55 |
Betrayal. Convert an Ally into a Rival or Enemy. |
11 |
56 |
Aging Crisis. Owe 10,000 for medical bills. |