Term |
Age |
History |
---|
1 |
18 |
Became a Merchant (Free Trader). |
1 |
19 |
Embroiled in legal trouble. |
1 |
22 |
Promoted to Merchant (Free Trader) rank 1. |
2 |
22 |
Continued as Merchant (Free Trader). |
2 |
24 |
Kyle King's ship or starport is destroyed by criminals. Gain them as an Enemy. |
3 |
24 |
Failed to qualify for Intelligence (Agent). |
3 |
24 |
Became a Drifter (Wanderer). |
3 |
28 |
Promoted to Drifter (Wanderer) rank 1. |
4 |
28 |
Continued as Drifter (Wanderer). |
4 |
32 |
Suffer from a life-threatening illness. |
5 |
32 |
Continued as Drifter (Wanderer). |
5 |
36 |
Promoted to Drifter (Wanderer) rank 2. |
6 |
36 |
Continued as Drifter (Wanderer). |
6 |
38 |
Encounter a Psionic institute. |
6 |
38 |
Tested for psionic powers |
7 |
40 |
Continued as Drifter (Wanderer). |
7 |
41 |
Survived a risky adventure but gained nothing. |
7 |
44 |
Promoted to Drifter (Wanderer) rank 3. |
8 |
44 |
Continued as Drifter (Wanderer). |
8 |
47 |
Contact with Government. |
8 |
48 |
Forced to muster out. |
9 |
48 |
Failed to qualify for Performer (Entertainer). |
9 |
48 |
Submitted to the draft. |
9 |
48 |
Switched to Merchant (Merchant Marine) with the new title Crewman. |
9 |
49 |
Refuse to smuggle illegal items onto a planet. Gain an Enemy. |
10 |
52 |
Continued as Merchant (Merchant Marine). |
10 |
56 |
Embroiled in legal trouble. |