Term |
Age |
History |
---|
1 |
18 |
Became a Rogue (Enforcer). |
1 |
22 |
Betrayed by a friend. One of Larry Stephens's Contacts or Allies betrays Larry Stephens, ending Larry Stephens's career. That Contact or Ally becomes a Rival or Enemy. |
2 |
22 |
Failed to qualify for Corporate Agent (Agent). |
2 |
22 |
Became a Drifter (Scavenger). |
2 |
25 |
Lost eye or limb. Owe 2,500 for medical bills. |
3 |
25 |
Failed to qualify for Worker (Citizen). |
3 |
25 |
Switched to Drifter (Barbarian). |
3 |
29 |
Nearly killed. Owe 30,000 for medical bills. |
4 |
29 |
Became a Scholar (Physician). |
4 |
31 |
A rival researcher blackens Larry Stephens's name or steals Larry Stephens's research. Gain a Rival. |
5 |
33 |
Attempted to change assignments. |
5 |
33 |
Failed to qualify for Scientist (Scholar). |
5 |
33 |
Continued as Scholar (Physician). |
5 |
35 |
Refused to perform research that goes against Larry Stephens's conscience. |
6 |
37 |
Continued as Scholar (Physician). |
6 |
38 |
An expedition or voyage goes wrong, leaving Larry Stephens stranded in the wilderness. |
7 |
38 |
Switched to Drifter (Wanderer). |
7 |
42 |
Promoted to Drifter (Wanderer) rank 1. |
8 |
42 |
Aging Crisis. Owe 30,000 for medical bills. |
8 |
42 |
Retired at age 42. |
8 |
42 |
Continued as Drifter (Wanderer). |
8 |
46 |
Larry Stephens run afoul of a criminal gang, corrupt bureaucrat or other foe. Gain an Enemy. |
9 |
46 |
Retired. |
9 |
47 |
Gained a contact. |
10 |
50 |
Aging Crisis. Owe 20,000 for medical bills. |
10 |
51 |
Good fortune. |
11 |
54 |
Aging Crisis. Owe 60,000 for medical bills. |
11 |
55 |
Moved to a new world. |
12 |
58 |
Aging Crisis. Owe 10,000 for medical bills. |