Term |
Age |
History |
---|
1 |
18 |
Entered a spacer community. |
1 |
22 |
War breaks out, triggering a mandatory draft. |
1 |
22 |
Used social standing to avoid the draft. |
1 |
22 |
Graduated. |
2 |
22 |
Became a Drifter (Wanderer). |
2 |
24 |
Lost eye or limb. Owe 5,000 for medical bills. |
3 |
24 |
Failed to qualify for Enforcer (Rogue). |
3 |
24 |
Switched to Drifter (Barbarian). |
3 |
26 |
Lenard Peters do not know what happened to Lenard Peters. There is a gap in Lenard Peters's memory. |
4 |
26 |
Became a Scout (Courier). |
4 |
29 |
Spend several years jumping from world to world in Lenard Peters's scout ship. |
4 |
30 |
Promoted to Scout (Courier) rank 1 with the new title Scout. |
5 |
30 |
Continued as Scout (Courier). |
5 |
33 |
Spend several years jumping from world to world in Lenard Peters's scout ship. |
6 |
34 |
Continued as Scout (Courier). |
6 |
38 |
Lenard Peters spend a great deal of time on the fringes of Charted Space. |
6 |
38 |
Gain a contact in an alien race. |
7 |
38 |
Continued as Scout (Courier). |
7 |
41 |
Lenard Peters's ship is damaged, and Lenard Peters have to hitch-hike Lenard Peters's way back across the stars to the nearest scout base. |
7 |
41 |
Gain 2 Contacts. Gain 1 Enemies. |
8 |
41 |
Became a Merchant (Broker). |
8 |
45 |
Promoted to Merchant (Broker) rank 1. |
9 |
45 |
Continued as Merchant (Broker). |
9 |
49 |
A good deal ensures Lenard Peters is living the high life for a few years. |
10 |
49 |
Continued as Merchant (Broker). |
10 |
53 |
Refuse to smuggle illegal items onto a planet. Gain an Enemy. |
10 |
53 |
Forced to muster out. |
11 |
53 |
Switched to Drifter (Scavenger). |
11 |
57 |
Lenard Peters run afoul of a criminal gang, corrupt bureaucrat or other foe. Gain an Enemy. |
12 |
57 |
Aging Crisis. Owe 60,000 for medical bills. |
12 |
57 |
Retired at age 57. |