Term |
Age |
History |
---|
1 |
18 |
Became a Drifter (Barbarian). |
1 |
20 |
Lige Johnson do not know what happened to Lige Johnson. There is a gap in Lige Johnson's memory. |
2 |
20 |
Failed to qualify for Intelligence (Agent). |
2 |
20 |
Continued as Drifter (Barbarian). |
2 |
24 |
Lost eye or limb. Fully recovered. Owe 5,000 for medical bills. |
3 |
24 |
Became a Scout (Explorer). |
3 |
28 |
Lige Johnson have no idea what happened to Lige Johnson – they found Lige Johnson's ship drifting on the fringes of friendly space. |
4 |
28 |
Switched to Drifter (Wanderer). |
4 |
29 |
Attempted a risky adventure and was wildly successful. |
4 |
32 |
Promoted to Drifter (Wanderer) rank 1. |
5 |
32 |
Continued as Drifter (Wanderer). |
5 |
36 |
Promoted to Drifter (Wanderer) rank 2. |
6 |
36 |
Continued as Drifter (Wanderer). |
6 |
38 |
Severely injured. Owe 10,000 for medical bills. |
7 |
38 |
Failed to qualify for Free Trader (Merchant). |
7 |
38 |
Submitted to the draft. |
7 |
38 |
Became a Agent (Law Enforcement) with the new title Rookie. |
7 |
42 |
Nearly killed. Fully recovered. |
8 |
42 |
Became a Believer (Mainstream Believer) with the new title Lay Person. |
8 |
46 |
A notable academic consults with Lige Johnson about a publication or documentary he is working on. Gain a Contact in academia. |
8 |
46 |
Promoted to Believer (Mainstream Believer) rank 1 with the new title Initiate. |
9 |
46 |
Aging Crisis. Owe 60,000 for medical bills. |
9 |
46 |
Retired at age 46. |
9 |
46 |
Voluntarily left Mainstream Believer |
9 |
46 |
Retired. |
9 |
49 |
Birth or Death involving a family member or close friend. |
10 |
50 |
Aging Crisis. Owe 50,000 for medical bills. |
10 |
52 |
A romantic relationship ends badly. Gain a Rival or Enemy. |
11 |
54 |
Aging Crisis. Owe 40,000 for medical bills. |
11 |
56 |
A new romantic starts. Gain an Ally. |
12 |
58 |
Aging Crisis. Owe 30,000 for medical bills. |