Term |
Age |
History |
---|
1 |
18 |
Became a Believer (Missionary/Humanitarian) with the new title Junior Project Worker. |
1 |
19 |
Lonnie Martin is involved in good works in the community, gaining the respect of a large segment of
society. Gain SOC +1 and an Ally. |
2 |
22 |
Continued as Believer (Missionary/Humanitarian). |
2 |
23 |
Lonnie Martin faith enjoys an explosion of popularity largely thanks to Lonnie Martin's efforts. |
2 |
23 |
Promoted to Believer (Missionary/Humanitarian) rank 1 with the new title Project Worker. |
2 |
26 |
Promoted to Believer (Missionary/Humanitarian) rank 2 with the new title Team Leader. |
3 |
26 |
Continued as Believer (Missionary/Humanitarian). |
3 |
28 |
A romantic relationship ends badly. Gain a Rival or Enemy. |
3 |
30 |
Promoted to Believer (Missionary/Humanitarian) rank 3 with the new title Project Leader. |
4 |
30 |
Continued as Believer (Missionary/Humanitarian). |
4 |
32 |
Lonnie Martin secretly provide religious rites for a dying leader or noble, although they do not share Lonnie Martin's faith. Gain an Ally in the family and a Rival who disagrees with Lonnie Martin's choice. |
4 |
34 |
Promoted to Believer (Missionary/Humanitarian) rank 4 with the new title Project Coordinator. |
5 |
34 |
Continued as Believer (Missionary/Humanitarian). |
5 |
38 |
Lonnie Martin refused an offer of inducements to betray Lonnie Martin's faith. Gain 5 enemies. |
5 |
38 |
Forced to muster out. |
6 |
38 |
Became a Rogue (Thief). |
6 |
42 |
Backstab a fellow rogue for personal gain. |
6 |
42 |
Promoted to Rogue (Thief) rank 1. |
7 |
42 |
Continued as Rogue (Thief). |
7 |
43 |
A police detective or rival criminal forces Lonnie Martin to flee and vows to hunt Lonnie Martin down. Gain an Enemy. |
8 |
43 |
Became a Merchant (Free Trader). |
8 |
47 |
Embroiled in legal trouble. |
9 |
47 |
Continued as Merchant (Free Trader). |
9 |
49 |
A sudden war destroys Lonnie Martin's trade routes and contacts, forcing Lonnie Martin to flee that region of space. |
9 |
49 |
Gain rebels as Enemy |
10 |
49 |
Became a Drifter (Wanderer). |
10 |
51 |
Betrayed by a friend. One of Lonnie Martin's Contacts or Allies betrays Lonnie Martin, ending Lonnie Martin's career. That Contact or Ally becomes a Rival or Enemy. |
11 |
51 |
Failed to qualify for Physician (Scholar). |
11 |
51 |
Submitted to the draft. |
11 |
51 |
Became a Scout (Surveyor). |
11 |
52 |
Lonnie Martin have no idea what happened to Lonnie Martin – they found Lonnie Martin's ship drifting on the fringes of friendly space. |
12 |
52 |
Aging Crisis. Owe 40,000 for medical bills. |
12 |
52 |
Retired at age 52. |
12 |
52 |
Switched to Believer (Holy Warrior) with the new title Hopeful. |
12 |
53 |
Lonnie Martin retreat from the mundane world for a time in the hope of a revelation, although this affects
your work and relationships. |
12 |
56 |
Promoted to Believer (Holy Warrior) rank 1 with the new title Fighter. |
13 |
56 |
Aging Crisis. Owe 50,000 for medical bills. |