Term |
Age |
History |
---|
1 |
18 |
Entered Colonial Upbringing. |
1 |
21 |
War breaks out, triggering a mandatory draft. |
1 |
21 |
Fled from the draft. |
1 |
27 |
Failed as a colonist. |
2 |
27 |
Became a Drifter (Scavenger). |
2 |
29 |
Moved to a new world. |
2 |
31 |
Promoted to Drifter (Scavenger) rank 1. |
3 |
31 |
Continued as Drifter (Scavenger). |
3 |
34 |
Attempted a risky adventure and was wildly successful. |
3 |
35 |
Forced to continue current assignment. |
3 |
35 |
Promoted to Drifter (Scavenger) rank 2. |
4 |
35 |
Continued as Drifter (Scavenger). |
4 |
38 |
Attempted a risky adventure and was injured. |
4 |
38 |
Lost eye or limb. Fully recovered. Owe 2,500 for medical bills. |
4 |
39 |
Promoted to Drifter (Scavenger) rank 3. |
5 |
39 |
Continued as Drifter (Scavenger). |
5 |
43 |
Find valuable salvage. |
6 |
43 |
Continued as Drifter (Scavenger). |
6 |
47 |
Attacked by enemies that Louie Stephens easily defeat. |
6 |
47 |
Gain Enemy if Louie Stephens don't already have one. |
6 |
47 |
Forced to muster out. |
7 |
47 |
Became a Rogue (Thief). |
7 |
48 |
A police detective or rival criminal forces Louie Stephens to flee and vows to hunt Louie Stephens down. Gain an Enemy. |
8 |
48 |
Became a Believer (Missionary/Humanitarian) with the new title Junior Project Worker. |
8 |
49 |
Louie Stephens is involved in good works in the community, gaining the respect of a large segment of
society. Gain SOC +1 and an Ally. |
8 |
52 |
Promoted to Believer (Missionary/Humanitarian) rank 1 with the new title Project Worker. |
9 |
52 |
Continued as Believer (Missionary/Humanitarian). |
9 |
54 |
Louie Stephens is caught in the periphery of a scandal. |
9 |
54 |
Demoted to Believer (Missionary/Humanitarian) rank 0 with the new title Junior Project Worker. |