Term |
Age |
History |
---|
1 |
18 |
Became a Entertainer (Performer). |
1 |
21 |
Refused to criticise a questionable political leader on Lowell Philpot's homeworld. |
1 |
22 |
Forced to muster out. |
2 |
22 |
Became a Agent (Corporate Agent). |
2 |
24 |
Established a network of contacts. Gain 2 contacts. |
2 |
26 |
Promoted to Agent (Corporate Agent) rank 1 with the new title Agent. |
3 |
26 |
Continued as Agent (Corporate Agent). |
3 |
27 |
Go undercover to investigate an enemy. |
3 |
30 |
Crime pays off. Gain victim as Enemy. |
3 |
30 |
Forced to continue current assignment. |
3 |
30 |
Promoted to Agent (Corporate Agent) rank 2 with the new title Field Agent. |
4 |
30 |
Continued as Agent (Corporate Agent). |
4 |
32 |
Befriended by a senior agent. |
4 |
34 |
Promoted to Agent (Corporate Agent) rank 3. |
5 |
34 |
Continued as Agent (Corporate Agent). |
5 |
38 |
Given specialist training in vehicles. |
5 |
38 |
Promoted to Agent (Corporate Agent) rank 4 with the new title Special Agent. |
6 |
38 |
Continued as Agent (Corporate Agent). |
6 |
42 |
Lowell Philpot went above and beyond the call of duty. |
6 |
42 |
Promoted to Agent (Corporate Agent) rank 5 with the new title Assistant Director. |
7 |
42 |
Continued as Agent (Corporate Agent). |
7 |
45 |
Uncover a major conspiracy against Lowell Philpot's employers. |
7 |
46 |
Promoted to Agent (Corporate Agent) rank 6 with the new title Director. |
8 |
46 |
Continued as Agent (Corporate Agent). |
8 |
47 |
Rewarded for a successful mission. |
8 |
50 |
Forced to muster out. |
9 |
50 |
Became a Scout (Surveyor). |
9 |
53 |
Spend several years jumping from world to world in Lowell Philpot's scout ship. |
9 |
54 |
Promoted to Scout (Surveyor) rank 1 with the new title Scout. |
10 |
54 |
Voluntarily left Surveyor |
10 |
54 |
Became a Merchant (Merchant Marine) with the new title Crewman. |
10 |
55 |
Lowell Philpot's ship or starport is destroyed by criminals. Gain them as an Enemy. |
11 |
55 |
Aging Crisis. Owe 20,000 for medical bills. |
11 |
55 |
Retired at age 55. |