Term |
Age |
History |
---|
1 |
18 |
Became a Believer (Mainstream Believer) with the new title Lay Person. |
1 |
20 |
Lowell Walsh refuse to secretly provide religious rites for a dying leader or noble, because they do not share Lowell Walsh's faith. |
1 |
22 |
Promoted to Believer (Mainstream Believer) rank 1 with the new title Initiate. |
2 |
22 |
Continued as Believer (Mainstream Believer). |
2 |
23 |
Lowell Walsh refused an offer of inducements to betray Lowell Walsh's faith. Gain 5 enemies. |
3 |
26 |
Voluntarily left Mainstream Believer |
3 |
26 |
Became a Agent (Intelligence). |
3 |
27 |
Established a network of contacts. Gain 3 contacts. |
4 |
30 |
Continued as Agent (Intelligence). |
4 |
34 |
Nearly killed. Owe 7,500 for medical bills. |
5 |
34 |
Became a Drifter (Wanderer). |
5 |
35 |
Betrayed by a friend. One of Lowell Walsh's Contacts or Allies betrays Lowell Walsh, ending Lowell Walsh's career. That Contact or Ally becomes a Rival or Enemy. |
6 |
35 |
Became a Scout (Explorer). |
6 |
38 |
Gained a contact. |
6 |
39 |
Promoted to Scout (Explorer) rank 1 with the new title Scout. |
7 |
39 |
Continued as Scout (Explorer). |
7 |
41 |
Lowell Walsh's scout ship is one of the first on the scene to rescue the survivors of a disaster. Gain a Contact. |
7 |
43 |
Promoted to Scout (Explorer) rank 2. |
8 |
43 |
Continued as Scout (Explorer). |
8 |
47 |
Scarred. Fully recovered. Owe 10,000 for medical bills. |
9 |
47 |
Became a Merchant (Merchant Marine) with the new title Crewman. |
9 |
50 |
Embroiled in legal trouble. |
9 |
51 |
Promoted to Merchant (Merchant Marine) rank 1 with the new title Senior Crewman. |
10 |
51 |
Aging Crisis. Owe 20,000 for medical bills. |
10 |
51 |
Retired at age 51. |
10 |
51 |
Continued as Merchant (Merchant Marine). |
10 |
54 |
Given advanced training in a specialist field |
10 |
55 |
Promoted to Merchant (Merchant Marine) rank 2 with the new title 4th Officer. |
11 |
55 |
Aging Crisis. Owe 40,000 for medical bills. |