Loyd Warren  

Species Age Sex Str Dex End Int Edu SocPsiUPP
Vlazhdumecta 58 M 1 (-2) 1 (-2) 6 (0) 8 (0) 6 (0) 3 (-1)4 (-1)116863
Unshakeable
 
Skills
Admin 0
Astrogation 1
Athletics (Endurance) 1
Deception 0
Drive 0
Gun Combat 0
Language 0
Mechanic 1
Melee 0
Navigation 1
Pilot 0
Profession (Sports) 0
Recon 0
Stealth 0
Streetwise 1
Survival 1
Telekinesis 0
Telepathy 0
CareerAssignmentTitleRankTerms
Drifter Wanderer 15
Psion Wild Talent 01
Agent Intelligence 02
Scout Courier 02
 
Name Type Affinity Enmity Power Influence Species
A Isyeisuikh Fea'arlea Enemy 0 4 5 0 Aslan (F/20)
Myron Mcandrew Ally 1 0 1 0 Answerin (M/20)
 
Term Age History
1 18 Failed to qualify for Physician (Scholar).
1 18 Became a Drifter (Wanderer).
1 20 Betrayed by a friend. One of Loyd Warren's Contacts or Allies betrays Loyd Warren, ending Loyd Warren's career. That Contact or Ally becomes a Rival or Enemy.
2 22 Continued as Drifter (Wanderer).
2 24 Amnesia.
2 26 Forced to muster out.
3 26 Failed to qualify for Ground Assault (Marine).
3 26 Continued as Drifter (Wanderer).
3 29 Encounter a Psionic institute.
3 29 Tested for psionic powers
4 30 Became a Psion (Wild Talent).
4 31 Psionic abilities make Loyd Warren uncomfortable to be around. One contact or ally becomes a rival.
5 34 Voluntarily left Wild Talent
5 34 Returned to Drifter (Wanderer).
5 35 Find valuable salvage.
5 38 Promoted to Drifter (Wanderer) rank 1.
6 38 Continued as Drifter (Wanderer).
6 41 Attacked by enemies and injured.
6 41 Lightly injured, no permanent damage. Fully recovered.
6 41 Gain Enemy if Loyd Warren don't already have one.
6 42 Forced to muster out.
7 42 Became a Agent (Intelligence).
7 43 Go undercover to investigate an enemy.
7 45 Involved in a feud with a rival criminal organization.
8 46 Continued as Agent (Intelligence).
8 50 Loyd Warren's work ends up coming home with Loyd Warren, and someone gets hurt. Contact or ally takes the worst of 2 injury rolls.
9 50 Became a Scout (Courier).
9 52 When dealing with an alien race, Loyd Warren have an opportunity to gather extra intelligence about them. Gain an Ally in the Imperium
10 54 Aging Crisis. Owe 10,000 for medical bills.
10 54 Retired at age 54.
10 54 Continued as Scout (Courier).
10 58 Spend several years jumping from world to world in Loyd Warren's scout ship.
11 58 Aging Crisis. Owe 50,000 for medical bills.
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