Retired Field Agent Mack Wright  

Species Age Sex Str Dex End Int Edu SocUPP
Ronnin 58 M 4 (-1) 1 (-2) 1 (-2) 8 (0) 5 (-1) 7 (0)411857
Fierce, Good-spirited
 
Skills
Animals 0
Art (Presentation) 0
Athletics 0
Deception 1
Drive 0
Gun Combat (Archaic) 2
Gun Combat (Energy) 1
Investigate 3
Mechanic 1
Melee (Striking) 1
Recon 3
Stealth 0
Streetwise 0
Survival 0
CareerAssignmentTitleRankTerms
Citizen Colonist 01
Agent Corporate Agent Field Agent26
Drifter Barbarian 01
Scout Courier 03
 
Name Type Affinity Enmity Power Influence Species
Lloyd Hawkins Rival 1 2 4 3 Ronnin (M/49)
Erick Parker Enemy 0 3 0 4 Ronnin (M/57)
Newt Hanrahan Enemy 0 2 1 0 Tezcat (M/42)
 
Term Age History
1 18 Became a Citizen (Colonist).
1 20 Scarred. Fully recovered. Owe 5,000 for medical bills.
2 20 Became a Agent (Corporate Agent).
2 22 Mack Wright went above and beyond the call of duty.
3 24 Continued as Agent (Corporate Agent).
3 27 Mack Wright went above and beyond the call of duty.
3 28 Promoted to Agent (Corporate Agent) rank 1 with the new title Agent.
4 28 Continued as Agent (Corporate Agent).
4 30 A romantic relationship ends badly. Gain a Rival or Enemy.
5 32 Continued as Agent (Corporate Agent).
5 34 Go undercover to investigate an enemy.
5 34 Mack Wright spend months in the dangerous criminal underworld.
5 36 Promoted to Agent (Corporate Agent) rank 2 with the new title Field Agent.
6 36 Continued as Agent (Corporate Agent).
6 39 Befriended by a senior agent.
7 40 Continued as Agent (Corporate Agent).
7 44 Advanced training in a specialist field.
7 44 Forced to muster out.
8 44 Became a Drifter (Barbarian).
8 45 Nearly killed. Owe 15,000 for medical bills.
9 45 Became a Scout (Courier).
9 46 Mack Wright's scout ship is one of the first on the scene to rescue the survivors of a disaster but Mack Wright fail to help. Gain an Enemy.
9 46 Nearly killed. Owe 40,000 for medical bills.
10 49 Aging Crisis. Owe 60,000 for medical bills.
10 49 Retired at age 49.
10 49 Continued as Scout (Courier).
10 51 When dealing with an alien race, Mack Wright botch an opportunity to gather extra intelligence about them.
10 51 Mack Wright have no idea what happened to Mack Wright – they found Mack Wright's ship drifting on the fringes of friendly space.
11 53 Aging Crisis. Owe 20,000 for medical bills.
11 53 Continued as Scout (Courier).
11 55 Psychologically damaged by Mack Wright's time in the scouts.
12 55 Aging Crisis. Owe 20,000 for medical bills.
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