Term |
Age |
History |
---|
1 |
18 |
Became a Merchant (Broker). |
1 |
21 |
Make an unexpected connection outside Malcolm Middlemiss's normal circles. Gain a Contact. |
1 |
22 |
Promoted to Merchant (Broker) rank 1. |
2 |
22 |
Continued as Merchant (Broker). |
2 |
25 |
A new romantic starts. Gain an Ally. |
3 |
26 |
Continued as Merchant (Broker). |
3 |
30 |
Risk Malcolm Middlemiss's fortune on a possibility lucrative deal and win. |
4 |
30 |
Continued as Merchant (Broker). |
4 |
32 |
A good deal ensures Malcolm Middlemiss is living the high life for a few years. |
4 |
34 |
Promoted to Merchant (Broker) rank 2. |
5 |
34 |
Voluntarily left Broker |
5 |
34 |
Became a Scout (Surveyor). |
5 |
36 |
Malcolm Middlemiss spend a great deal of time on the fringes of Charted Space. |
5 |
36 |
Severely injured. Fully recovered. Owe 5,000 for medical bills. |
5 |
38 |
Promoted to Scout (Surveyor) rank 1 with the new title Scout. |
6 |
38 |
Continued as Scout (Surveyor). |
6 |
42 |
Psychologically damaged by Malcolm Middlemiss's time in the scouts. |
7 |
42 |
Failed to qualify for Law Enforcement (Agent). |
7 |
42 |
Submitted to the draft. |
7 |
42 |
Became a Army (Infantry) with the new title Private. |
7 |
44 |
Display heroism in battle. |
7 |
46 |
Commissioned in Army (Infantry) with the new title Lieutenant. |
7 |
46 |
Promoted to Army (Infantry) officer rank 2 with the new title Captain. |
8 |
46 |
Continued as Army (Infantry). |
8 |
47 |
Malcolm Middlemiss is tormented by or quarrel with an officer or fellow soldier. Gain that officer as a Rival. |
9 |
47 |
Failed to qualify for Explorer (Scout). |
9 |
47 |
Became a Drifter (Scavenger). |
9 |
51 |
Drafted into Engineer/Gunner |
10 |
51 |
Became a Navy (Engineer/Gunner) with the new title Crewman. |
10 |
53 |
Placed in the frozen watch (cryogenically stored on board ship) and revived improperly. |
11 |
53 |
Returned to Drifter (Scavenger). |
11 |
57 |
Scarred. Fully recovered. Owe 10,000 for medical bills. |