Term |
Age |
History |
---|
1 |
18 |
Became a Citizen (Colonist). |
1 |
22 |
Mannie Stanway's business expands, Mannie Stanway's corporation grows, or the colony thrives. |
2 |
22 |
Continued as Citizen (Colonist). |
2 |
23 |
Birth or Death involving a family member or close friend. |
3 |
26 |
Continued as Citizen (Colonist). |
3 |
28 |
Advanced training in a specialist field. |
3 |
30 |
Promoted to Citizen (Colonist) rank 1. |
4 |
30 |
Continued as Citizen (Colonist). |
4 |
32 |
Mannie Stanway's business expands, Mannie Stanway's corporation grows, or the colony thrives. |
4 |
34 |
Promoted to Citizen (Colonist) rank 2 with the new title Settler. |
5 |
34 |
Continued as Citizen (Colonist). |
5 |
36 |
A romantic relationship deepens, possibly leading to marriage. Gain an Ally. |
5 |
38 |
Promoted to Citizen (Colonist) rank 3. |
5 |
38 |
Forced to muster out. |
6 |
38 |
Entered Merchant Academy with the Shipboard curriculum. |
6 |
42 |
Contacted by an underground psionic group. |
6 |
42 |
Graduated. |
7 |
42 |
Became a Merchant (Merchant Marine) with the new title Crewman. |
7 |
42 |
Promoted to Merchant (Merchant Marine) rank 1 with the new title Senior Crewman. |
7 |
43 |
Smuggle illegal items onto a planet. |
7 |
46 |
Promoted to Merchant (Merchant Marine) rank 2 with the new title 4th Officer. |
8 |
46 |
Continued as Merchant (Merchant Marine). |
8 |
47 |
Severely injured. Fully recovered. Owe 10,000 for medical bills. |
9 |
47 |
Became a Agent (Intelligence). |
9 |
49 |
Uncover a major conspiracy against Mannie Stanway's employers. |
9 |
51 |
Promoted to Agent (Intelligence) rank 1 with the new title Agent. |
10 |
51 |
Voluntarily left Intelligence |
10 |
51 |
Switched to Merchant (Broker). |
10 |
54 |
Mannie Stanway's business or ship thrives. |
10 |
55 |
Promoted to Merchant (Broker) rank 1. |