Term |
Age |
History |
---|
1 |
18 |
Became a Merchant (Free Trader). |
1 |
20 |
Refuse to smuggle illegal items onto a planet. Gain an Enemy. |
2 |
22 |
Continued as Merchant (Free Trader). |
2 |
24 |
Nearly killed. Owe 8,750 for medical bills. |
3 |
24 |
Failed to qualify for Merchant Academy. |
3 |
24 |
Submitted to the draft. |
3 |
24 |
Became a Navy (Engineer/Gunner) with the new title Crewman. |
3 |
25 |
Commanding officer takes an interest in Marie Pearson's career. |
4 |
28 |
Continued as Navy (Engineer/Gunner). |
4 |
30 |
Injured. Fully recovered. Owe 1,250 for medical bills. |
5 |
30 |
Failed to qualify for Physician (Scholar). |
5 |
30 |
Became a Drifter (Wanderer). |
5 |
32 |
Scarred. Fully recovered. Owe 10,000 for medical bills. |
6 |
32 |
Became a Citizen (Worker). |
6 |
33 |
Marie Pearson gain experience in a technical field as a computer operator or surveyor. |
6 |
36 |
Promoted to Citizen (Worker) rank 1. |
7 |
36 |
Continued as Citizen (Worker). |
7 |
37 |
A new romantic starts. Gain an Ally. |
8 |
40 |
Continued as Citizen (Worker). |
8 |
41 |
Marie Pearson is rewarded for Marie Pearson's diligence or cunning. |
9 |
44 |
Continued as Citizen (Worker). |
9 |
45 |
Marie Pearson's business expands, Marie Pearson's corporation grows, or the colony thrives. |
9 |
48 |
Promoted to Citizen (Worker) rank 2 with the new title Technician. |
10 |
48 |
Continued as Citizen (Worker). |
10 |
49 |
A romantic relationship deepens, possibly leading to marriage. Gain an Ally. |
10 |
52 |
Forced to muster out. |
11 |
52 |
Returned to Drifter (Wanderer). |
11 |
54 |
Scarred. Fully recovered. Owe 10,000 for medical bills. |
12 |
54 |
Aging Crisis. Owe 10,000 for medical bills. |
12 |
54 |
Retired at age 54. |
12 |
54 |
Became a Believer (Holy Warrior) with the new title Hopeful. |
12 |
57 |
Marie Pearson aid a follower back to the True Path but this angers a friend or relative. Gain an Enemy. |
13 |
57 |
Aging Crisis. Owe 30,000 for medical bills. |