Term |
Age |
History |
---|
1 |
18 |
Failed to qualify for Ground Assault (Marine). |
1 |
18 |
Became a Drifter (Scavenger). |
1 |
20 |
Gained a contact. |
2 |
22 |
Continued as Drifter (Scavenger). |
2 |
24 |
Attacked by enemies and injured. |
2 |
24 |
Lost eye or limb. Fully recovered. Owe 5,000 for medical bills. |
2 |
24 |
Gain Enemy if Mario Mar don't already have one. |
2 |
26 |
Promoted to Drifter (Scavenger) rank 1. |
3 |
26 |
Continued as Drifter (Scavenger). |
3 |
29 |
Attempted a risky adventure and was sent to prison. |
4 |
30 |
Became a Prisoner (Fixer). |
4 |
31 |
Parole hearing. |
4 |
34 |
Promoted to Prisoner (Fixer) rank 1. |
4 |
34 |
Paroled from prison. |
5 |
34 |
Became a Believer (Holy Warrior) with the new title Hopeful. |
5 |
36 |
Mario Mar is involved in good works in the community, gaining the respect of a large segment of
society. Gain SOC +1 and an Ally. |
5 |
38 |
Promoted to Believer (Holy Warrior) rank 1 with the new title Fighter. |
6 |
38 |
Continued as Believer (Holy Warrior). |
6 |
39 |
Mario Mar secretly provide religious rites for a dying leader or noble, although they do not share Mario Mar's faith. Gain an Ally in the family and a Rival who disagrees with Mario Mar's choice. |
7 |
42 |
Continued as Believer (Holy Warrior). |
7 |
44 |
Mario Mar come into conflict with a splinter group Mario Mar's own religion which maintains Mario Mar's version is the wrong one. Gain 3 Rivals. |
8 |
44 |
Became a Scout (Surveyor). |
8 |
45 |
When dealing with an alien race, Mario Mar botch an opportunity to gather extra intelligence about them. |
8 |
45 |
Scarred. Fully recovered. Owe 10,000 for medical bills. |
8 |
48 |
Promoted to Scout (Surveyor) rank 1 with the new title Scout. |
9 |
48 |
Continued as Scout (Surveyor). |
9 |
49 |
Spend several years jumping from world to world in Mario Mar's scout ship. |
9 |
52 |
Promoted to Scout (Surveyor) rank 2. |
10 |
52 |
Continued as Scout (Surveyor). |
10 |
55 |
Mario Mar's ship is damaged, and Mario Mar have to hitch-hike Mario Mar's way back across the stars to the nearest scout base. |
10 |
55 |
Gain 3 Contacts. Gain 2 Enemies. |
11 |
55 |
Aging Crisis. Owe 60,000 for medical bills. |
11 |
55 |
Retired at age 55. |