Term |
Age |
History |
---|
1 |
18 |
Became a Agent (Intelligence). |
1 |
21 |
Nearly killed. Owe 15,000 for medical bills. |
2 |
21 |
Failed to qualify for Engineer/Gunner (Navy). |
2 |
21 |
Became a Drifter (Barbarian). |
2 |
25 |
Attempted a risky adventure and was sent to prison. |
3 |
25 |
Became a Prisoner (Inmate). |
3 |
27 |
Injured. Fully recovered. Owe 5,000 for medical bills. |
4 |
29 |
Switched to Prisoner (Fixer) with previous rank. |
4 |
30 |
Disgraced. Word of Mart Jemmy's criminal past reaches Mart Jemmy's homeworld. |
5 |
33 |
Returned to Prisoner (Inmate). |
5 |
36 |
Joined a prison gang |
5 |
37 |
Promoted to Prisoner (Inmate) rank 1. |
5 |
37 |
Paroled from prison. |
6 |
37 |
Became a Believer (Holy Warrior) with the new title Hopeful. |
6 |
40 |
Mart Jemmy is sent to a new community or parish to preach The Word among the poor. |
7 |
41 |
Continued as Believer (Holy Warrior). |
7 |
45 |
Mart Jemmy secretly provide religious rites for a dying leader or noble, although they do not share Mart Jemmy's faith. Gain an Ally in the family and a Rival who disagrees with Mart Jemmy's choice. |
7 |
45 |
Promoted to Believer (Holy Warrior) rank 1 with the new title Fighter. |
8 |
45 |
Voluntarily left Holy Warrior |
8 |
45 |
Returned to Drifter (Barbarian). |
8 |
48 |
Severely injured. Owe 10,000 for medical bills. |
9 |
48 |
Returned to Believer (Holy Warrior). |
9 |
50 |
Mart Jemmy faith is shaken. |
10 |
52 |
Continued as Believer (Holy Warrior). |
10 |
55 |
Mart Jemmy is sent to a new community or parish to preach The Word among the poor. |
10 |
56 |
Promoted to Believer (Holy Warrior) rank 2 with the new title Combat Leader. |
11 |
56 |
Aging Crisis. Owe 10,000 for medical bills. |
11 |
56 |
Retired at age 56. |