Term |
Age |
History |
---|
1 |
18 |
Became a Citizen (Colonist). |
1 |
19 |
Mat Diaz is rewarded for Mat Diaz's diligence or cunning. |
1 |
22 |
Promoted to Citizen (Colonist) rank 1. |
2 |
22 |
Continued as Citizen (Colonist). |
2 |
23 |
Mat Diaz befriend a superior in the corporation or the colony. |
2 |
26 |
Promoted to Citizen (Colonist) rank 2 with the new title Settler. |
3 |
26 |
Continued as Citizen (Colonist). |
3 |
29 |
Life ruined by a criminal gang. Gain the gang as an Enemy |
3 |
30 |
Promoted to Citizen (Colonist) rank 3. |
4 |
30 |
Continued as Citizen (Colonist). |
4 |
32 |
A revolution, attack or other unusual event throws Mat Diaz's life into chaos, forcing Mat Diaz to leave the planet. |
5 |
32 |
Became a Rogue (Pirate) with the new title Lackey. |
5 |
33 |
Refuse to backstab a fellow rogue for personal gain. Gain an Ally |
5 |
36 |
Promoted to Rogue (Pirate) rank 1 with the new title Henchman. |
6 |
36 |
Continued as Rogue (Pirate). |
6 |
37 |
Backstab a fellow rogue for personal gain. |
6 |
40 |
Promoted to Rogue (Pirate) rank 2 with the new title Corporal. |
7 |
40 |
Continued as Rogue (Pirate). |
7 |
42 |
A crime lord considers Mat Diaz his protégé. |
8 |
44 |
Continued as Rogue (Pirate). |
8 |
46 |
A job goes wrong, forcing Mat Diaz to flee off-planet. |
9 |
46 |
Became a Agent (Corporate Agent). |
9 |
48 |
Advanced training in a specialist field. |
9 |
50 |
Promoted to Agent (Corporate Agent) rank 1 with the new title Agent. |
10 |
50 |
Continued as Agent (Corporate Agent). |
10 |
53 |
Established a network of contacts. Gain 3 contacts. |
10 |
54 |
Promoted to Agent (Corporate Agent) rank 2 with the new title Field Agent. |
11 |
54 |
Aging Crisis. Owe 20,000 for medical bills. |
11 |
54 |
Retired at age 54. |
11 |
54 |
Continued as Agent (Corporate Agent). |
11 |
58 |
Accused of a crime |
12 |
58 |
Aging Crisis. Owe 60,000 for medical bills. |