Term |
Age |
History |
---|
1 |
18 |
Became a Scout (Courier). |
1 |
21 |
A romantic relationship ends badly. Gain a Rival or Enemy. |
2 |
22 |
Attempted to change assignments. |
2 |
22 |
Switched to Scout (Surveyor) with previous rank. |
2 |
25 |
Scarred. Fully recovered. Owe 10,000 for medical bills. |
3 |
26 |
Voluntarily left Surveyor |
3 |
26 |
Became a Rogue (Thief). |
3 |
29 |
Mathew Paul spend months in the dangerous criminal underworld. |
4 |
30 |
Attempted to change assignments. |
4 |
30 |
Failed to qualify for Enforcer (Rogue). |
4 |
30 |
Continued as Rogue (Thief). |
4 |
31 |
Betrayal. Convert an Ally into a Rival or Contact into an Enemy. |
5 |
34 |
Continued as Rogue (Thief). |
5 |
35 |
A job goes wrong, forcing Mathew Paul to flee off-planet. |
6 |
35 |
Became a Entertainer (Artist). |
6 |
36 |
Amnesia. |
6 |
39 |
Promoted to Entertainer (Artist) rank 1. |
7 |
39 |
Continued as Entertainer (Artist). |
7 |
42 |
Mathew Paul is betrayed by a peer. One Ally or Contact becomes a Rival or Enemy |
8 |
42 |
Failed to qualify for Merchant Academy. |
8 |
42 |
Became a Drifter (Barbarian). |
8 |
44 |
Lightly injured, no permanent damage. Fully recovered. |
9 |
46 |
Continued as Drifter (Barbarian). |
9 |
48 |
Mathew Paul do not know what happened to Mathew Paul. There is a gap in Mathew Paul's memory. |
9 |
50 |
Promoted to Drifter (Barbarian) rank 1. |
10 |
50 |
Continued as Drifter (Barbarian). |
10 |
51 |
Suffer from a life-threatening illness. |
11 |
51 |
Became a Merchant (Broker). |
11 |
53 |
Make an unexpected connection outside Mathew Paul's normal circles. Gain a Contact. |
11 |
55 |
Promoted to Merchant (Broker) rank 1. |
12 |
55 |
Aging Crisis. Owe 20,000 for medical bills. |
12 |
55 |
Retired at age 55. |