Term |
Age |
History |
---|
1 |
18 |
Failed to qualify for Army Academy (Military Academy). |
1 |
18 |
Became a Drifter (Wanderer). |
1 |
22 |
Promoted to Drifter (Wanderer) rank 1. |
2 |
22 |
Continued as Drifter (Wanderer). |
2 |
23 |
Find an Alien Artifact. |
3 |
26 |
Continued as Drifter (Wanderer). |
3 |
28 |
Find an Alien Artifact. |
4 |
30 |
Continued as Drifter (Wanderer). |
4 |
33 |
Attacked by enemies and injured. |
4 |
33 |
Nearly killed. Owe 8,750 for medical bills. |
4 |
33 |
Gain Enemy if Matt Staff don't already have one. |
4 |
34 |
Promoted to Drifter (Wanderer) rank 2. |
5 |
34 |
Continued as Drifter (Wanderer). |
5 |
37 |
Suffer from a life-threatening illness. |
6 |
37 |
Failed to qualify for Scientist (Scholar). |
6 |
37 |
Switched to Drifter (Scavenger). |
6 |
39 |
Nearly killed. Fully recovered. Owe 40,000 for medical bills. |
7 |
39 |
Became a Scout (Surveyor). |
7 |
41 |
Matt Staff's scout ship is one of the first on the scene to rescue the survivors of a disaster but Matt Staff fail to help. Gain an Enemy. |
7 |
41 |
Matt Staff's ship is damaged, and Matt Staff have to hitch-hike Matt Staff's way back across the stars to the nearest scout base. |
7 |
41 |
Gain 3 Contacts. Gain 3 Enemies. |
8 |
43 |
Continued as Scout (Surveyor). |
8 |
45 |
Matt Staff have no idea what happened to Matt Staff – they found Matt Staff's ship drifting on the fringes of friendly space. |
9 |
45 |
Returned to Drifter (Scavenger). |
9 |
47 |
Injured. Fully recovered. Owe 2,500 for medical bills. |
10 |
47 |
Aging Crisis. Owe 60,000 for medical bills. |
10 |
47 |
Retired at age 47. |
10 |
47 |
Retired. |
10 |
50 |
Spend time with an alien race. Gain a contact. |
11 |
51 |
Aging Crisis. Owe 50,000 for medical bills. |
11 |
54 |
Gained a contact. |
12 |
55 |
Aging Crisis. Owe 60,000 for medical bills. |