Term |
Age |
History |
---|
1 |
18 |
Became a Marine (Ground Assault) with the new title Marine. |
1 |
22 |
A mission goes wrong; Maurice Suthmeer and several others are captured and mistreated by the enemy. Gain Maurice Suthmeer's jailer as an Enemy. |
2 |
22 |
Became a Drifter (Scavenger). |
2 |
26 |
Promoted to Drifter (Scavenger) rank 1. |
3 |
26 |
Continued as Drifter (Scavenger). |
3 |
30 |
A new romantic starts. Gain an Ally. |
3 |
30 |
Promoted to Drifter (Scavenger) rank 2. |
4 |
30 |
Continued as Drifter (Scavenger). |
4 |
31 |
A romantic relationship deepens, possibly leading to marriage. Gain an Ally. |
4 |
34 |
Promoted to Drifter (Scavenger) rank 3. |
5 |
34 |
Continued as Drifter (Scavenger). |
5 |
38 |
Promoted to Drifter (Scavenger) rank 4. |
6 |
38 |
Continued as Drifter (Scavenger). |
6 |
41 |
A romantic relationship ends badly. Gain a Rival or Enemy. |
7 |
42 |
Continued as Drifter (Scavenger). |
7 |
46 |
Forced to muster out. |
8 |
46 |
Became a Citizen (Corporate). |
8 |
48 |
Maurice Suthmeer learn something Maurice Suthmeer should not have – a corporate secret, a political scandal – which Maurice Suthmeer can profit from illegally. |
8 |
48 |
Gain a criminal contact. |
9 |
50 |
Continued as Citizen (Corporate). |
9 |
52 |
Severely injured. Owe 5,000 for medical bills. |
10 |
52 |
Failed to qualify for Broker (Merchant). |
10 |
52 |
Submitted to the draft. |
10 |
52 |
Became a Scout (Surveyor). |
10 |
53 |
Spend several years jumping from world to world in Maurice Suthmeer's scout ship. |